Re: pfFog

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From: Angus Dorbie (dorbie++at++sgi.com)
Date: 04/21/2000 15:35:32


Perhaps there shouldn't be a dependency but you have encountered a more
recent problem in OpenGL. You may want to make sure you have the very
latest OS release and if the problem persists file a bug.

Cheers,Angus.

jason allen bryan wrote:
>
> changing the fog type did help. thanks for the suggestion. the man page
> didn't say anything about hardware dependencies for fog on the octane
> (except for spline fog). it turns out all fog options worked except exp2
> (neither per pixel nor per vertex).
>
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