From: Marcin Romaszewicz (marcin++at++sgi.com)
Date: 04/10/2000 14:09:22
On Mon, 10 Apr 2000, Bryan Housel wrote:
> Not sure if this has been asked before, but...
>
> Since geosets use ushort* for the index lists, this limits the number of
> verticies, colors, normals, texcoords in an indexed geoset to 65536...
>
>
> Are there plans to increase this limit in a future release of
> Performer?..
>
This has not come up before. Most of the performer team is at ITEC this
week, but I'll bring this up when they get back.
>
> To get around this limit I am assuming that we can:
> 1. split the geoset into two geosets..
> 2. build the attribute list myself, creating a non-indexed GeoSet..
>
If you can, use the non-indexed representation, it will be a little
faster, since you eliminate an extra level of indirection.
-- Marcin
> Any other ideas?
>
> Thanks,
> Bryan
>
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> DRaW Computing Associates, Inc. http://www.drawcomp.com
> OpenWorlds VRML C++ toolkit http://www.openworlds.com
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