Re: 3D texture coordinates

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From: Angus Dorbie (dorbie++at++sgi.com)
Date: 04/04/2000 14:45:55


Support for 3D texture coords is the texgen and the packed attributes
for geosets. So use either of these for 3D coords.

Cheers,ANgus.

Paul F Brewster wrote:
>
> I'm trying to use 3D texture coordinates and the Texture matrix to access
> a 2D matrix. I know this is supported in OpenGL, but I'm not sure if I can
> do it in Performer. I found the function pfApplyTMat that seems to apply
> the texture matrix like I want, but can I do 3D texture coords? When I
> tried, it came back and said it is not generally supported...
>
> Is there a way to do this in Performer?
>
> Paul
>
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