Re: Draw lock-up

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From: Angus Dorbie (dorbie++at++sgi.com)
Date: 04/04/2000 11:40:13


Angus Dorbie wrote:
>
> Jean-Luc Dery wrote:
> >
> > On Apr 3, 8:21am, Angus Dorbie wrote:
> > > Subject: Re: Draw lock-up
> > > Sounds like you are either oversubscribing texture memory or suddenly
> > > drawing many new elements of the database with texture on them for the
> > > first time forcing a significant download overhead.
> >

P.S.

Generating MIP maps for the first time on the host will impose a
significant load on the CPU and would further serve to explain the
delay.

Cheers,ANgus.

-- 
For Performer+OpenGL tutorials http://www.dorbie.com/

"In the middle of difficulty lies opportunity." --Albert Einstein


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