World coord (Was: Glow effect)

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From: c937161++at++student.dtu.dk
Date: 03/27/2000 00:42:45


Hi,

Thanks for all your replies regarding my glow effet. Mr. Dorbie suggested
that I took a look at his BumpLogo example, which intersects the scene
graph via pfSegSets. It looks like the right solution, thanks.

But it spawned a new problem: how do I get the world position of a
particular child node? Do I have to back-track all the parent matrices
myself and do the multiplication, or is there a simpler way of doing it.

Kind regards

--
Hans Palbøl


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