Re: polygon reduction

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From: Matthew Hesher (hesher++at++nu.cs.fsu.edu)
Date: 03/21/2000 07:51:55


Bram,
  I use Decimator from www.geomagic.com It works well, but it does not
preserve textures or any file structure. If you would like, send me a file in
OBJ, DXF, or 3DS, and I will show you the results.
Curt Hesher
hesher++at++cs.fsu.edu

>
> Hello,
>
>
> I require polygon reduction functionality for my performer apps.
> I have a 400K-vertex model that I want to reduce by a factor 5 or so.
>
> Currently, I am evaluating OpenInventor version 2.5
> OpenInventor was acquired from sgi by tgs, and tgs is now marketing
> this product.
>
> However, the results I get with OpenInventor2.5 are not satisfactory.
> E.g: OpenInventor2.5's reorganisation (with ivfix e.g.) messes up my models.
> The old ivfix from sgi's 2.1 version does not have this fault.
>
> What do other performer developers use for their polygon reduction tasks?
> (and stripifying tasks?)
>
> Thanks in advance,
>
> Bram Stolk
>
>
> --
> ------------------------------------------------------------------------------
> Bram Stolk, VR Specialist.
> SARA Academic Computing Services Amsterdam, PO Box 94613, 1090 GP AMSTERDAM
> email: bram++at++sara.nl Phone +31-20-5923059 Fax +31-20-6683167
>
> "I heard if you play the NT-4.0-CD backwards, you get a satanic message."
> "Thats nothing, if you play it forward, it installs NT-4.0"
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