From: Tim Gion (tcg3j++at++cs.virginia.edu)
Date: 02/25/2000 07:50:14
I finally figured out what was wrong. After going back to Vega's
minimal.c and adding in the bare minimum, I got the texture to display.
Once I compared that with my full code, I found a setFormat() call that I
had neglected on comment out. I had so much test code lying around that I
didn't notice that I was still calling it. Thanks much for everyone's
help.
Tim
Tim Gion
tcg3j++at++cs.virginia.edu (fastest) or gion++at++cs.virginia.edu
http://www.cs.virginia.edu/~tcg3j
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