From: Tim Gion (tcg3j++at++cs.virginia.edu)
Date: 02/23/2000 07:11:02
On Wed, 23 Feb 2000, Brian Furtaw wrote:
> I suspect you are getting false for isFormatted and isLoaded because the
> pfTexture::{load,format} methods have not been called yet. These two
> methods would not be called in the APP process because they operate on
> the graphics pipe. I suspect they get called automatically for you in
No, I'm not getting the texture. I get a Bad number of color components:0
when I call pfTexture::apply(). I'm calling that from a post-draw
callback in Vega. The callback mixes openGL calls with the Performer
texture call, but that code was given to me by one of the Vega
employees so I'm guessing that my problem is with not doing something
right in Performer rather than Vega, though.
Tim
Tim Gion
tcg3j++at++cs.virginia.edu (fastest) or gion++at++cs.virginia.edu
http://www.cs.virginia.edu/~tcg3j
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