From: Dirk Scheffter (scheff++at++ines.ue.iff.fhg.de)
Date: 02/20/2000 04:35:20
pfHi there again,
forget my pBuffer problem.
My real problem was to make a distorted image for a cylindric projection
screen. For this I assumed to need pBuffer for Multipass-Rendering.
Meanwhile I downloaded the sample EnvMap written and published by Angus Dorbie.
(Hi Angus, many many thanks, this saved my life/my job/whatever.) :-) And in
Angus' sample I saw that I doesn't need pBuffer for this.
Any comments?
pfGreetings,
(pfHappy) Dirk.
P.S.: One weird fact: Subloading of texture from framebuffer didn't work until
I used
tex->setFilter(PFTEX_MINFILTER, PFTEX_BILINEAR);
tex->setFilter(PFTEX_MAGFILTER, PFTEX_BILINEAR);
.
Can somebody tell me why?
-- ----------------------------------------------------------- Dipl.-Inf. Dirk Scheffter scheff++at++iff.fhg.de Fraunhofer IFF fon: +49 (0) 391/40 90-854 Sandtorstr. 22 fax: +49 (0) 391/40 90-870 D-39106 Magdeburg http://www.usg.iff.fhg.de/~scheff Germany --------< Try this: http://www.usg.iff.fhg.de/ibft/mowib >-
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