From: Dirk Scheffter (scheff++at++ines.ue.iff.fhg.de)
Date: 02/19/2000 04:07:11
pfHi,
I've just looked over the pBuffer.c example in
/usr/share/Performer/src/pguide/libpf/C. In this sample the pBuffer is copied
directly into a pfPipeWindow which is visible on a screen.
In this example the Z-buffering is missing. I assume that the necessary
FBconfig has to be assigned to the pBuffer to achieve this?
Now I want to use the contents of the off-screen pBuffer as texture. How to do
this?
Just another question: Is it possible to use quad-buffering for a off-screen
pBuffer? (or any other possibility to achieve stereo effects)
Sorry for the amount of concurrent questions. Deadline is very close now. :-(
pfGreetings,
Dirk.
-- ----------------------------------------------------------- Dipl.-Inf. Dirk Scheffter scheff++at++iff.fhg.de Fraunhofer IFF fon: +49 (0) 391/40 90-854 Sandtorstr. 22 fax: +49 (0) 391/40 90-870 D-39106 Magdeburg http://www.usg.iff.fhg.de/~scheff Germany --------< Try this: http://www.usg.iff.fhg.de/ibft/mowib >-
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