From: Xavier Decoret (Xavier.Decoret++at++imag.fr)
Date: 02/18/2000 05:20:31
David Roman Esteban wrote:
> Thx for all the answers.
>
You can try to convert all your textures in a power of 2 x power of 2
size.
Sometimes Performer is messed up without this.
> Roman Esteban, David
> Informatic Engineer student
> GIGA, Universidad de Zaragoza, Espaņa.
> dre++at++phoebe.cps.unizar.es
>
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-- +------------------+--------------------------------------------------------+ | Xavier DECORET | iMAGIS, Laboratoire GRAVIR/IMAG (CNRS,INRIA,INPG,UJF) | | | INRIA Rhone-Alpes, 655 Av de l'Europe, 38330 Montbonnot| | Doctorant | France. Tel: +33 4 76 61 54 58 - Fax: +33 4 76 61 54 40| +------------------+--------+-----------------------------------------------+ | Xavier.Decoret++at++imag.fr | http://www-imagis.imag.fr/~Xavier.Decoret | +---------------------------+-----------------------------------------------+
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