Re: Message Suppression

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From: Gordon Tomlinson (gordon++at++paradigmsim.com)
Date: 02/06/2000 18:24:25


Hi Ryan

You can install you own message handler and in there
decide what to do with the messages from performer

have a look as the man page for pfNotify and
the functions
pfNotifyHandler(...) and pfDefaultNotifyHandle(...)

you can all ways set the pfNotifyLevel( PFNFY_FATAL );
this will stop them all ( nearly)

or set the environment var PFNFYLEVEL

setenv PFNFYLEVEL 1 ( 1 = FATAL )

Gordon.

"ryan.tecco" wrote:
>
> Is there any way to control the types of messages sent to standard output
> by Performer? Ideally, I wouldn't like any, but specifically messages
> reporting on the success of normal scene graph manipulations I could stand
> to get rid of.
>
> Thanks!
> rt
>
> _____________
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> |734.657.4292
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-- 

Gordon.

______________________________________________________________

Gordon Tomlinson | Multigen - Paradigm Inc Vega Software Engineer | Suite 400, 14900 Landmark Blvd Email: gordon++at++paradigmsim.com | Dallas, Texas 75240, USA Tel: 972 960 2301 | Fax: 972 960 2303 ______________________________________________________________

'Smoke me a kipper skipper, I'll be back for breakfast' ______________________________________________________________

NOTE: All opinions here within this email are solely mine and DO NOT reflect those of MultiGen Paradigm or any other employee.


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