Re: run time created geometry Fixed...

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From: Stefano Mottura (mottura++at++itia.mi.cnr.it)
Date: 01/17/2000 23:54:30


Hello Angus, It's exact!!!
Thank you for your remark, also with other people I found the
same thing! It's true. I did an experiment by creating the dynamic geometry
with pfMalloc and MP MODE set to DEFAULT (=multiprocess ON) and all runs OK.

The only trouble that I have to resolve now is that if I do the same things
in C++ nothing runs.
In other words, if I write a class in wich there's a method (the
constructor) wich creates the geometry (by using the SharedArena for the
pfGeoSet's attributes), I cannot see
nothing in the pf/vgScene! If do the same in C all is ok...!...!
Thank you very much!!!

See you, bye bye.

Stefano

--
Dr. Stefano Mottura
ITIA-CNR
Institute of Industrial Technologies and Automation
National Research Council
Viale Lombardia 20/A, 20131
Milano, ITALY

tel. +39-02-70643961 fax. +39-02-70643915

mottura++at++itia.mi.cnr.it


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