Re: ANNOUNCE: OpenWorlds Merchant VRML Loader v2.0..

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From: Bryan Housel (bryan++at++drawcomp.com)
Date: 01/17/2000 09:57:56


Angus Dorbie wrote:
>
> Since you support VRML 1.0 and that's similar to Inventor what's your
> code like at loading Inventor files? Would someone have to modify the
> string at the start of the file, or does it just work? Is it fully
> functional for Inventor?

Actually, we only support VRML 2.0 directly... This is because there are
freely available convertors to go between Inventor/VRML1.0 and VRML
2.0... I'll try to send out a message with some updated web links..
(Unless someone else beats me to it?)

If VRML 1.0 is a feature that enough people ask about, we might be able
to add it to our parser without too much trouble..

> Do you support Linux?

We have plans to release a Linux version soon, but no official dates
yet..

Bryan

-- 
DRaW Computing Associates, Inc.    http://www.drawcomp.com
OpenWorlds VRML C++ toolkit        http://www.openworlds.com


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