Re: ANNOUNCE: OpenWorlds Merchant VRML Loader v2.0..

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From: Alexandre Naaman (naaman++at++laplace.engr.sgi.com)
Date: 01/14/2000 18:20:47


On Fri, 14 Jan 2000, Angus Dorbie wrote:

> Since you support VRML 1.0 and that's similar to Inventor what's your
> code like at loading Inventor files? Would someone have to modify the
> string at the start of the file, or does it just work? Is it fully
> functional for Inventor? Do you support Linux?

VRML 1.0 is a very small subset of what Inventor supports. No engines,
nurbs, non-indexed shapes or tri-strip nodes. There are ~100 nodes in
Inventor; in VRML 1.0 there are only 36.

A+,

Alex.

--
Alexandre Naaman - naaman++at++sgi.com - La conformité est la mort de l'âme.


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