From: Stefano Mottura (mottura++at++itia.mi.cnr.it)
Date: 01/12/2000 07:45:40
Hello all!
I have a C++ application in Vega 3.4 (Irix 6.5) and this is the trouble:
I have an empty object created in GameGen, with only a DOF (=pfDCS) and
no geometry, empty.flt
I create a vgObject in LynX with dataset empty.flt and I put it in the
(only one) scene
In the runtime:
1) I get the pfNode of that object (by using vgGetObjPfNode)
2) I create an indexed pfGeoset, it's a cube, with obviously 6
PFGS_QUADS as geometric primitives
3) I create a pfGeode and I attach that pfGeoSet (mygeode->addGSet
(mygset))
4) At this point, the geode+geoset are attached to the pfNode of the
step #1
5) Noting appears in the vgScene, I cannot see any changes, also in
wireframe mode, also with front/back faces
6) I write the geometry tree from the pfnode of the step #1 included to
the geoset of the step #2 in a file in .pfb format, by using
pfdStoreFile (...) and I can see the new perfect geoset with perfly!!!
7) When the call at te pfdStoreFile occurs, there's a pfWarning:
"pfdStoreFile_pfb: found unregistered pfNode pre/post cull/draw function
0x......
This function will not be saved. To have user function callback saved,
register them with pfdRegisterUserFunc".
( 8) In an other application I created geosets in the same way but all
was OK! )
All suggestions are appreciated
Thank you!
Stefano Mottura
-- Dr. Stefano Mottura ITIA-CNR Institute of Industrial Technologies and Automation National Research Council Viale Lombardia 20/A, 20131 Milano, ITALYtel. +39-02-70643961 fax. +39-02-70643915
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