RE: Spurious triangle flashing

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From: Rob Jenkins (robj++at++reading.sgi.com)
Date: 01/10/2000 04:41:26


Roy

The incident you mention sounds like it's related to specifically texture
corruption. You describe something where the spurious tris appear where you
have no geometry. Could you run some other gfx apps, perhaps straight OpenGL
demos to see if it still happens, sounds a bit like a HW problem to me...

Cheers
Rob

> -----Original Message-----
> From: Roy Ruddle [mailto:Ruddle++at++Cardiff.ac.uk]
> Sent: 10 January 2000 10:44
> To: info-performer++at++sgi.com
> Subject: Spurious triangle flashing
>
>
> Hi there,
>
> I've just upgraded out Max Impact from 6.5.3 to 6.5.6 (to fix
> the constant
> frame rate/real-time bug). Unfortunately the upgrade has introduced a
> horrible graphics bug (at least, I'm pretty sure it's a bug).
>
> Previously everything worked fine. Now I have triangles
> flashing on the
> screen in places there are no graphical objects (but within the
> graphics window) and on top of/across other graphical objects. This
> happens when I run the old executable (6.5.3) or a
> recompiled version.
>
> It can't be a pfState problem because it isn't flashing parts
> of the DB
> in-situ. Thoughts anyone? Might it be related to #758216 (reported as
> "Texture flashing on Octanes")?
>
>
> roy
> --------------------------------------------------------------
> ----------
> Roy Ruddle, Senior Research Associate
> Cardiff Human Interfaces and Virtual Environments Laboratory (C-HIVE)
> School of Psychology, Cardiff University, PO Box 901, Cardiff CF11 3YG
> Tel: +44 (0) 2920 875030 (direct), Fax: +44 (0) 2920 874858
> Email: Ruddle++at++CARDIFF.AC.UK http://www.cf.ac.uk/uwc/psych/ruddle/
>
>
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