Re: Seeing the Light

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From: Scott Herod (herod++at++aspen.evt.com)
Date: 01/06/2000 09:31:23


No, but it's very easy to do yourself. I assume that you
are attaching the pfLightSource to a pfDCS to move it. Make
a small inventor model of a light ( I made a small flashlight ),
load it, and attach it to the same DCS as your light.

Another trick that makes this a bit more useful is to attach
a pre-draw callback to the light model and scale it slightly
as it moves with respect to the channel's view position.
Otherwise the model quickly becomes too small to see as you
move it around, or it is too large when it is close to you.

Matthew Hesher wrote:
>
> pfUsers,
> Is there an option that can be switched on that shows the location and
> center of direction for pfLightSource's (not at infinity)? This seems like it
> would be very helpful in placing lights and ensuring that they are following the
> path I've set up.
> Curt
> hesher++at++cs.fsu.edu
>


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