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URL: http://oss.sgi.com/projects/performer/
Overview
OpenGL Performer is a powerful and comprehensive programming
interface for developers creating real-time visual simulation and
other professional performance-oriented 3D graphics applications.
The toolkit simplifies development of applications used for
visual simulation, manufacturing, simulation-based design,
virtual reality, scientific visualization, interactive entertainment,
broadcast video, architectural walk-through, and computer aided design.
The latest major release,
OpenGL
Performer 3.1, is built atop the industry standard
OpenGL®
graphics library, interoperates with OpenGL Volumizer, OpenGL
Multipipe SDK, and OpenGL Vizserver, includes both ANSI C
and C++ bindings, and is available for the IRIX® operating system,
Linux®, Windows® XP and Windows® 2000.
More->
Quick FAQ:
What portions of OpenGL Performer are on this site?
The source code shipped within /usr/share/Performer/src/ in the
OpenGL Performer 2.4 development distribution are on this site.
This includes the Programmer's Guide examples, perfly,
clipfly, asdfly, and other samples, as well as the
utility libraries libpfdu, libpfui, libpfuiD,
and libpfutil, and the file loaders contained within
libpfdb.
Source code for libpf, libpr, man pages, data files,
books, etc. are not on this site.
What are the licensing terms?
See
http://oss.sgi.com/projects/performer/license.html.
Is OpenGL Performer Open Source?
Technically, no. Only the OpenGL Performer samples and utility libraries are
included here. Also, our license does not conform to clause 8
of the Open Source
Definition.
Our intent is to provide easy developer access to the OpenGL
Performer sample code. This allows our users to contribute their
own material, and provides a mechanism for SGI to distribute new
sample code and utility libraries outside of the normal OpenGL
Performer release schedule.
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