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Re: question about linux tcp request queue handling

To: Paul Albrecht <palbrecht@xxxxxxxxx>
Subject: Re: question about linux tcp request queue handling
From: Nivedita Singhvi <niv@xxxxxxxxxx>
Date: Sun, 06 Jul 2003 22:51:11 -0700
Cc: linux-kernel@xxxxxxxxxxxxxxx, netdev <netdev@xxxxxxxxxxx>
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Paul Albrecht wrote:

When you set a the backlog to 1 in the listen call, what is
being capped is the accept queue. So I would expect your
server to allow only one of those requests in the accept
queue, and the kernel will drop the other two requests.

What you get when you set backlog to one is operating system dependent.

You asked about Linux 2.4.18, and I was speaking
strictly for it. This is after all linux-netdev :).

Tracing the flows with tcpdump, I get two clean handshakes so presumeably,
for linux, one means two.  The third connection request *isn't* dropped;

Again, youre limiting the number of connnection requests
that are allowed to wait in the *accept* queue, where
we move to once we're ESTABLISHED.  You arent limiting
a request sitting in the SYN queue.

according to netstat, it's placed in the syn_recd state.  I thought
berkeley-derived implementations followed the rule that if there is no room
on the backlog queue for the new connection, tcp ignored the the received
syn.

Actually, details, but we also apply some other conditions
before we actually drop the connection request - we try not to be
so harsh if the syn queue is still fairly empty..



Irrespective of whatever conditions linux applies, how can the connection
enter the syn_recd state if the backlog limit would be exceeded?  What's the
client supposed to do with the syn/ack from the server? What's the server
supposed to do with the ack it get's back from the client?

Er, complete the 3 way handshake? If the client gets the syn/ack, it
should send a SYN in response, and move to ESTABLISHED state. If the
server gets an ack back from the client, we process the ack. Our
processing involves moving the request from the syn queue to the
accept queue. Should the accept queue be full (which could occur
anytime - eg it could have occurred *after* the server recvd this
SYN) we would drop the request.  Should the client then send data,
it would get a RST, letting it know our side (srvr) has had to
throw the connection away.  Its quite possible that the accept queue
clears and a request can be moved from the SYN queue to the
accept queue in the interval of the handshake being completed (?)

If we get a SYN, it doesn't seem unreasonable that we enter
SYN_RCVD state :).

thanks,
Nivedita







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