[PATCH 1/9] xfs: synchronous buffer IO needs a reference
Dave Chinner
david at fromorbit.com
Fri Aug 15 18:17:36 CDT 2014
On Fri, Aug 15, 2014 at 09:18:04AM -0400, Brian Foster wrote:
> On Fri, Aug 15, 2014 at 04:38:59PM +1000, Dave Chinner wrote:
....
> > if (bp->b_flags & XBF_WRITE)
> > xfs_buf_wait_unpin(bp);
> > +
> > + /*
> > + * Take references to the buffer. For XBF_ASYNC buffers, holding a
> > + * reference for as long as submission takes is all that is necessary
> > + * here. The IO inherits the lock and hold count from the submitter,
> > + * and these are release during IO completion processing. Taking a hold
> > + * over submission ensures that the buffer is not freed until we have
> > + * completed all processing, regardless of when IO errors occur or are
> > + * reported.
> > + *
> > + * However, for synchronous IO, the IO does not inherit the submitters
> > + * reference count, nor the buffer lock. Hence we need to take an extra
> > + * reference to the buffer for the for the IO context so that we can
> > + * guarantee the buffer is not freed until all IO completion processing
> > + * is done. Otherwise the caller can drop their reference while the IO
> > + * is still in progress and hence trigger a use-after-free situation.
> > + */
> > xfs_buf_hold(bp);
> > + if (!(bp->b_flags & XBF_ASYNC))
> > + xfs_buf_hold(bp);
> > +
> >
> > /*
> > - * Set the count to 1 initially, this will stop an I/O
> > - * completion callout which happens before we have started
> > - * all the I/O from calling xfs_buf_ioend too early.
> > + * Set the count to 1 initially, this will stop an I/O completion
> > + * callout which happens before we have started all the I/O from calling
> > + * xfs_buf_ioend too early.
> > */
> > atomic_set(&bp->b_io_remaining, 1);
> > _xfs_buf_ioapply(bp);
> > +
> > /*
> > - * If _xfs_buf_ioapply failed, we'll get back here with
> > - * only the reference we took above. _xfs_buf_ioend will
> > - * drop it to zero, so we'd better not queue it for later,
> > - * or we'll free it before it's done.
> > + * If _xfs_buf_ioapply failed or we are doing synchronous IO that
> > + * completes extremely quickly, we can get back here with only the IO
> > + * reference we took above. _xfs_buf_ioend will drop it to zero, so
> > + * we'd better run completion processing synchronously so that the we
> > + * don't return to the caller with completion still pending. In the
> > + * error case, this allows the caller to check b_error safely without
> > + * waiting, and in the synchronous IO case it avoids unnecessary context
> > + * switches an latency for high-peformance devices.
> > */
>
> AFAICT there is no real wait if the buf has completed at this point. The
> wait just decrements the completion counter.
If the IO has completed, then we run the completion code.
> So what's the benefit of
> "not waiting?" Where is the potential context switch?
async work for completion processing on synchrnous IO means we queue
the work, then sleep in xfs_buf_iowait(). Two context switches, plus
a work queue execution
> Are you referring
> to the case where error is set but I/O is not complete? Are you saying
> the advantage to the caller is it doesn't have to care about the state
> of further I/O once it has been determined at least one error has
> occurred? (If so, who cares about latency given that some operation that
> depends on this I/O is already doomed to fail?).
No, you're reading *way* too much into this. For sync IO, it's
always best to process completion inline. For async, it doesn't
matter, but if there's a submission error is *more effecient* to
process it in the current context.
> The code looks fine, but I'm trying to understand the reasoning better
> (and I suspect we can clarify the comment).
>
> > - _xfs_buf_ioend(bp, bp->b_error ? 0 : 1);
> > + if (bp->b_error || !(bp->b_flags & XBF_ASYNC))
> > + _xfs_buf_ioend(bp, 0);
> > + else
> > + _xfs_buf_ioend(bp, 1);
>
> Not related to this patch, but it seems like the problem this code tries
> to address is still possible.
The race condition is still possible - it just won't result in a
use-after-free. The race condition is not fixed until patch 8,
but as a backportable fix, this patch is much, much simpler.
> Perhaps this papers over a particular
> instance. Consider the case where an I/O fails immediately after this
> call completes, but not before. We have an extra reference now for
> completion, but we can still return to the caller with completion
> pending. I suppose its fine if we consider the "problem" to be that the
> reference goes away underneath the completion, as opposed to the caller
> caring about the status of completion.
Precisely.
Cheers,
Dave.
--
Dave Chinner
david at fromorbit.com
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