- 1. OpenGL rendering in background (score: 1)
- Author: comp@xxxxxxx
- Date: Thu, 29 Jul 2004 10:57:11 +0200 (CEST)
- Hi! It is possible to use OpenGL without any window manager (e.g. not attaching to a drawing context with wglsetcurrent/glxsetcurrent)? We need background rendering without user interface. The genera
- /archives/ogl-sample/2004-07/msg00000.html (6,706 bytes)
- 2. Re: OpenGL rendering in background (score: 1)
- Author: Dave Shreiner <shreiner@xxxxxxxxxxxxxxxxxxx>
- Date: Thu, 29 Jul 2004 12:45:00 -0700
- Hi Peter, Since I think the question you're asking is whether it's possible to open an OpenGL window without a windowing system, the answer is: it depends. WGL, GLX, and any or the other "binding" li
- /archives/ogl-sample/2004-07/msg00001.html (8,335 bytes)
- 3. OpenGL rendering in background (score: 1)
- Author: comp@xxxxxxx
- Date: Thu, 29 Jul 2004 10:57:11 +0200 (CEST)
- Hi! It is possible to use OpenGL without any window manager (e.g. not attaching to a drawing context with wglsetcurrent/glxsetcurrent)? We need background rendering without user interface. The genera
- /archives/ogl-sample/2004-07/msg00002.html (6,706 bytes)
- 4. Re: OpenGL rendering in background (score: 1)
- Author: Dave Shreiner <shreiner@xxxxxxxxxxxxxxxxxxx>
- Date: Thu, 29 Jul 2004 12:45:00 -0700
- Hi Peter, Since I think the question you're asking is whether it's possible to open an OpenGL window without a windowing system, the answer is: it depends. WGL, GLX, and any or the other "binding" li
- /archives/ogl-sample/2004-07/msg00003.html (8,425 bytes)
This search system is powered by
Namazu