- 1. Open Inventor and VRML (score: 1)
- Author: "Rui Loureiro" <r.c.v.loureiro@xxxxxxxxxxxxx>
- Date: Fri, 13 Oct 2000 14:53:20 +0100
- Dear All, I have recently start using TGS Open Inventor for Windows NT but I have to confess that I am facing some problems. I am involved in a medical project aiming to deliver robotic therapy to pa
- /archives/info-inventor-dev/2000-10/msg00006.html (9,697 bytes)
- 2. Re: Open Inventor and VRML (score: 1)
- Author: "Ankur Bhargava" <bhargava_ankur@xxxxxxxxxxx>
- Date: Fri, 13 Oct 2000 11:49:08 EDT
- Hi all, am trying to do something similar. This is the what i did not sure if it would work for you or if this is how its supposed to be. i brokeup the vrml file into several small vrml files one for
- /archives/info-inventor-dev/2000-10/msg00007.html (10,160 bytes)
- 3. Re: Open Inventor and VRML (score: 1)
- Author: "Daniel Lichau" <Daniel.Lichau@xxxxxxxxxxxxxx>
- Date: Fri, 13 Oct 2000 17:02:00 +0200
- Dear Rui, I suggest that you try to post also your question to news://comp.graphics.api.inventor. You might have more answers and contacts with other users in this forum since this mailing list is mo
- /archives/info-inventor-dev/2000-10/msg00008.html (12,878 bytes)
- 4. Re: Open Inventor and VRML (score: 1)
- Author: "Rui Loureiro" <r.c.v.loureiro@xxxxxxxxxxxxx>
- Date: Fri, 13 Oct 2000 17:24:30 +0100
- Thanks for your reply. I had the feeling that I had to split the VRML file into smaller files but was hoping that an alternative method could be used instead. I will let you know if I manage to find
- /archives/info-inventor-dev/2000-10/msg00009.html (12,526 bytes)
- 5. Re: Open Inventor and VRML (score: 1)
- Author: jlim@xxxxxxxxxxxxxxxxxxxx (Jonathan Lim)
- Date: Fri, 13 Oct 2000 11:14:03 -0700 (PDT)
- Clarification: this mailing list is for the OPEN SOURCE implementation of SGI Open Inventor, based on the IRIX 2.1.6 version. There is nothing internal about it. Jonathan Lim _ Silicon Graphics _ Mou
- /archives/info-inventor-dev/2000-10/msg00010.html (8,035 bytes)
- 6. Re: Open Inventor and VRML (score: 1)
- Author: mmh@xxxxxxx (Mike Heck)
- Date: Fri, 13 Oct 2000 14:57:22 -0700 (PDT)
- I think what Daniel meant was this list is more for discussion about the implementation of Open Inventor, ie the "internals" of the library. I suggest the news group is still a more appropriate foru
- /archives/info-inventor-dev/2000-10/msg00011.html (7,888 bytes)
- 7. RE: Open Inventor and VRML (score: 1)
- Author: mmh@xxxxxxx (Mike Heck)
- Date: Fri, 13 Oct 2000 16:04:00 -0700 (PDT)
- OK, this is kind of a general interest question, so I've adapted some existing text to your situation, hopefully giving sort of a mini-tutorial. However there are many ways to organize a scene graph
- /archives/info-inventor-dev/2000-10/msg00012.html (13,342 bytes)
- 8. Open Inventor and VRML (score: 1)
- Author: "Rui Loureiro" <r.c.v.loureiro@xxxxxxxxxxxxx>
- Date: Fri, 13 Oct 2000 14:53:20 +0100
- Dear All, I have recently start using TGS Open Inventor for Windows NT but I have to confess that I am facing some problems. I am involved in a medical project aiming to deliver robotic therapy to pa
- /archives/info-inventor-dev/2000-10/msg00051.html (9,727 bytes)
- 9. Re: Open Inventor and VRML (score: 1)
- Author: "Ankur Bhargava" <bhargava_ankur@xxxxxxxxxxx>
- Date: Fri, 13 Oct 2000 11:49:08 EDT
- Hi all, am trying to do something similar. This is the what i did not sure if it would work for you or if this is how its supposed to be. i brokeup the vrml file into several small vrml files one for
- /archives/info-inventor-dev/2000-10/msg00052.html (10,141 bytes)
- 10. Re: Open Inventor and VRML (score: 1)
- Author: "Daniel Lichau" <Daniel.Lichau@xxxxxxxxxxxxxx>
- Date: Fri, 13 Oct 2000 17:02:00 +0200
- Dear Rui, I suggest that you try to post also your question to news://comp.graphics.api.inventor. You might have more answers and contacts with other users in this forum since this mailing list is mo
- /archives/info-inventor-dev/2000-10/msg00053.html (12,980 bytes)
- 11. Re: Open Inventor and VRML (score: 1)
- Author: "Rui Loureiro" <r.c.v.loureiro@xxxxxxxxxxxxx>
- Date: Fri, 13 Oct 2000 17:24:30 +0100
- Thanks for your reply. I had the feeling that I had to split the VRML file into smaller files but was hoping that an alternative method could be used instead. I will let you know if I manage to find
- /archives/info-inventor-dev/2000-10/msg00054.html (12,621 bytes)
- 12. Re: Open Inventor and VRML (score: 1)
- Author: jlim@xxxxxxxxxxxxxxxxxxxx (Jonathan Lim)
- Date: Fri, 13 Oct 2000 11:14:03 -0700 (PDT)
- Clarification: this mailing list is for the OPEN SOURCE implementation of SGI Open Inventor, based on the IRIX 2.1.6 version. There is nothing internal about it. Jonathan Lim _ Silicon Graphics _ Mou
- /archives/info-inventor-dev/2000-10/msg00055.html (8,092 bytes)
- 13. Re: Open Inventor and VRML (score: 1)
- Author: mmh@xxxxxxx (Mike Heck)
- Date: Fri, 13 Oct 2000 14:57:22 -0700 (PDT)
- I think what Daniel meant was this list is more for discussion about the implementation of Open Inventor, ie the "internals" of the library. I suggest the news group is still a more appropriate foru
- /archives/info-inventor-dev/2000-10/msg00056.html (7,918 bytes)
- 14. RE: Open Inventor and VRML (score: 1)
- Author: mmh@xxxxxxx (Mike Heck)
- Date: Fri, 13 Oct 2000 16:04:00 -0700 (PDT)
- OK, this is kind of a general interest question, so I've adapted some existing text to your situation, hopefully giving sort of a mini-tutorial. However there are many ways to organize a scene graph
- /archives/info-inventor-dev/2000-10/msg00057.html (13,357 bytes)
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