| To: | "'ogl-sample@xxxxxxxxxxx'" <ogl-sample@xxxxxxxxxxx> |
|---|---|
| Subject: | RE: [ogl-sample] quake process and opengl library |
| From: | "Remy Beugre (ECS)" <Remy.Beugre@xxxxxxxxxxxxxxx> |
| Date: | Fri, 29 Jun 2001 11:11:59 +0200 |
| Reply-to: | ogl-sample@xxxxxxxxxxx |
| Sender: | owner-ogl-sample@xxxxxxxxxxx |
Thanx C.G. I am working on QuakeI but I'll definitely check it. Remy B. '''''''''''''''''''''''''''''''''''''''''''''''''''''''''' I remeber that Quake3's editor(called Q3Radiant)use this method to load opengl renderer, maybe you could goto id's ftp site and download it and have a look... Regards C.G. > > computer from start to/while displaying the game. > > > > Thanx > > Remy > > > > ps Is it possible to skip the linking to opengl32.lib and run > > the game on my computer with a 3D graphic routine anyway? > > > |
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