| To: | ogl-sample@xxxxxxxxxxx |
|---|---|
| Subject: | Re: [ogl-sample] Re: DGL? |
| From: | Jon Leech <ljp@xxxxxxxxxxxxxxxxxxxx> |
| Date: | Thu, 26 Oct 2000 15:21:12 -0700 |
| In-reply-to: | <39F8A901.214D2968@w-link.net>; from Tim Wiess on Thu, Oct 26, 2000 at 02:58:25PM -0700 |
| References: | <39F8A901.214D2968@w-link.net> |
| Reply-to: | ogl-sample@xxxxxxxxxxx |
| Sender: | owner-ogl-sample@xxxxxxxxxxx |
On Thu, Oct 26, 2000 at 02:58:25PM -0700, Tim Wiess wrote:
> Dave,
>
> > Do you mean the "Distributed Graphics Library"
>
> That is what I meant, but I thought DGL was also incorporated into
> Open GL.
DGL is the remote transport layer for IrisGL, SGI's older 3D API.
Both DGL and IrisGL greatly predate OpenGL, and neither were designed
for crossplatform use.
Jon Leech
SGI
|
| <Prev in Thread] | Current Thread | [Next in Thread> |
|---|---|---|
| ||
| Previous by Date: | [ogl-sample] Re: DGL?, Tim Wiess |
|---|---|
| Next by Date: | Re: [ogl-sample] Re: DGL?, Stephen J Baker |
| Previous by Thread: | [ogl-sample] Re: DGL?, Tim Wiess |
| Next by Thread: | Re: [ogl-sample] Re: DGL?, Stephen J Baker |
| Indexes: | [Date] [Thread] [Top] [All Lists] |