| To: | netdev@xxxxxxxxxxx |
|---|---|
| Subject: | Re: [RFC/PATCH] "strict" ipv4 reassembly |
| From: | Rick Jones <rick.jones2@xxxxxx> |
| Date: | Tue, 17 May 2005 12:13:35 -0700 |
| In-reply-to: | <428A3F86.1020000@us.ibm.com> |
| References: | <Pine.LNX.4.61.0505170914130.29021@linux.site> <20050517.104947.112621738.davem@davemloft.net> <m1zmut7l5q.fsf@muc.de> <428A3F86.1020000@us.ibm.com> |
| Sender: | netdev-bounce@xxxxxxxxxxx |
| User-agent: | Mozilla/5.0 (X11; U; HP-UX 9000/785; en-US; rv:1.6) Gecko/20040304 |
This is a fast LAN problem - real internet latencies don't allow for the wrapping of the id field that fast. What is a "fast" LAN these days? We were seeing IP ID wrap with NFS traffic back in the time of HP-UX 8.07 (early 1990's) over 10 Mbit/s Ethernet. Since I'm waxing historic, part of the problem at that time was giving the IP fragments to the driver one at a time rather than all at once. When the system was as fast or faster than the network, and the driver queue filled, the first couple fragments of a datagram would get into the queue, and the rest would be dropped, setting the stage for those wonderful Frankengrams. Part of the fix was to require a driver to take an entire IP datagram's worth of fragments or none of them. And there was at least one CKO NIC from that era (the HP-PB FDDI NIC) where the first IP datagram fragment was sent last :) If the WAN connected system is (still?) using a global IP ID rather than per-route, it could quite easily be wrapping. And we have WAN links with bandwidths of 10's of Megabits, so it also comes-down to how much other traffic is going and the quantity of request parallelism in NFS right? The larger NFS UDP mount sizes mean more fragments, but intriguingly, they also mean slower wrap of the IP ID space :) rick jones |
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