Christoph Hintermueller wrote:
Hi
What do i have to look for if I do get the following message
GLX Error: maximum number of visuals exceeded
Which lines of code I do have to take a closer look to
What do I have to assume might have been misscode
if getting this messages ???
cu
Christoph
Hi
It seems as or better it happens if rendering fails
eg: Im using the SoOffscreenRenderer to render what one can see in the Viewer
to an outputfile. If i do that in connection with a trigger allowing me to make
several pictures at a time, it shows up that the number of
GLX Error: maximum number of visuals exceeded
messages equals the number of fails of the
SoOffscrreenRenderer::render(SoNode* root)
function;
So do I have to do further cleanups to gain back visuals which seem to be lost.
Or are there othermachnism to figure out if one frame schould be skiped in
order to keep number ov fisuals constant (=2 Viewer and single
OffscreenRenderer) ???
Same happens if I open a Color Dialog and changes the backgroundcolor of
the Viewer everytime the Colordialog calls back and ma callbackfunction is not
in critical state.
Does it help to limitate the sucessfull callbacks by setting a inimum interval
between callbacks bejond which any callback or trigger event will be rejected ??
cu
Christoph
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