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Re: Text does not work in Linux (ATI/glx)

To: Tom Flynn <flynnt@xxxxxxxxxxxx>
Subject: Re: Text does not work in Linux (ATI/glx)
From: Erik Simon <esimon@xxxxxx>
Date: Fri, 15 Dec 2000 01:23:13 +0100
Cc: info-inventor-dev@xxxxxxxxxxx
In-reply-to: <Pine.SGI.4.10.10012140059390.323237-100000@boeing.engr.sgi.com>; from flynnt@engr.sgi.com on Thu, Dec 14, 2000 at 01:18:27AM -0800
References: <20001212221753.A1526@localhost> <Pine.SGI.4.10.10012140059390.323237-100000@boeing.engr.sgi.com>
Sender: owner-info-inventor-dev@xxxxxxxxxxx
User-agent: Mutt/1.2.5i
On Thu, Dec 14, 2000 at 01:18:27AM -0800, Tom Flynn wrote:
> On Tue, 12 Dec 2000, Erik Simon wrote:
> 
> > Hardware:
> >   PII 400
> >   ATI 3D RagePro AGP (used as PCI by XF86 with driver Mach64)
> > 
> > Note that I had to disable pixmap/font caches to be able to use glx.
> 
> That's correct for the RagePro driver.
> 
> > 
> > The text (SoText3) does not appear in my programs. Here is what I get:
> >   @@Created GLX Context..
> >   invalid data type to GLX_data_size: 0x1407!!
> >   invalid data type to GLX_data_size: 0x1407!!
> >   invalid data type to GLX_data_size: 0x1407!!
> >   invalid data type to GLX_data_size: 0x1407!!
> 
> Hmm, I'm not getting that error.  What file are you trying to view?  I'm
> currently writing from an ATI RagePro based Laptop using the utah-glx
> drivers.  I'm using the 0.10-pre1 tarball and viewing
> /usr/share/data/models/simple/text3.iv
> 
> > I got the same error when I tried to redirect the display from a SGI
> > running the same code to my Linux display. I guess there might be a
> > bug in GLX, since the text works fine with Mesasoft, but this doesn't
> > use the hardware acceleration of my card, which is sad.
> 
> Well, given your description, it does sound like a bug in Utah-GLX (though
> can't say for sure without tracing down the error myself).  
> 
> First, if you haven't already, I'd try the 0.10-pre1 tarball.  
> If that didn't work, I'd try compiling the utah-glx code with a more
> recent version of Mesa (say 3.2.1 or 3.4).  If that still fails, it would
> help if a sample file (or code) that reproduces the problem was provided.
> Perhaps then, the problem could be isolated down to the OpenGL call(s)
> utah-glx is having a problem with.  And then an appropriate bug could be
> filed with that project.
> 
> hope that helps,
> tom
> 
> > 
> > Any idea?
> > 
> > Thanks.
> > 
> > Erik Simon
> > erik.simon@xxxxxxxx
> > 
> 
> --
> "Mongooses are famous for their snake-fighting ability, and are
>  almost always victorious because of their speed, agility, and timing
>  and also because of their thick coat."

Thanks a lot! For those who might have the same problem, I compiled
Mesa 3.4 and the 0.10-pre1 tarball as Tom told me and it works!

By the way, I was just trying to view a "hello world" written from
scratch on a SGI. I didn't patch/recompile ivview yet and the version
included in the rpms doesn't work on my system, but it has already
been identified and solved I think.

Regards.
Erik





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