| To: | info-inventor@xxxxxxxxxxx |
|---|---|
| Subject: | Reading the Z-Buffer of an off-screen render |
| From: | Stuart Anderson <soa@xxxxxxxxxxxxxx> |
| Date: | Thu, 20 Sep 2001 03:48:05 -0400 |
| Sender: | owner-inventor@xxxxxxxxxxx |
How would I go about reading the Z-Buffer of an SoOffscreenRenderer's
image? I assume I'll need to make OpenGl calls in my code immediately
after performing the render(). Presumably I need a glReadBuffer to set the
buffer to the offscreen buffer - except I don't know how to specify this
buffer - is it a GL_AUX or something else?Stuart Anderson |
| <Prev in Thread] | Current Thread | [Next in Thread> |
|---|---|---|
| ||
| Previous by Date: | Re: getClassTypeId problem..., Doug Dempster |
|---|---|
| Next by Date: | SoXtFullviewer and SoOffscreenRenderer, Christoph Hintermüller |
| Previous by Thread: | getClassTypeId problem..., Jarek Rzepecki |
| Next by Thread: | SoXtFullviewer and SoOffscreenRenderer, Christoph Hintermüller |
| Indexes: | [Date] [Thread] [Top] [All Lists] |