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Level of details

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Subject: Level of details
From: Tran Hong Quang <brifusg@xxxxxxxxxxxx>
Date: Thu, 2 Oct 2003 00:42:51 +0800
Organization: NUS
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Hi all,

I'd like to know how a primitive object, a cube for example, is modelled in 
Inventor. More precisely, if we look at a very close to it, will we see a lot 
of objects, triangles for example, that compose this cube?
I dun consider the Level Of Detail node in Inventor for now.
Any help will be appreciated.
Thanks


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