/* * * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * Further, this software is distributed without any warranty that it is * free of the rightful claim of any third person regarding infringement * or the like. Any license provided herein, whether implied or * otherwise, applies only to this software file. Patent licenses, if * any, provided herein do not apply to combinations of this program with * other software, or any other product whatsoever. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy, * Mountain View, CA 94043, or: * * http://www.sgi.com * * For further information regarding this notice, see: * * http://oss.sgi.com/projects/GenInfo/NoticeExplan/ * */ /* * Copyright (C) 1990,91,92 Silicon Graphics, Inc. * _______________________________________________________________________ ______________ S I L I C O N G R A P H I C S I N C . ____________ | | $Revision: 1.1 $ | | Classes: | SoXtKeyboard | | Author(s): David Mott | ______________ S I L I C O N G R A P H I C S I N C . ____________ _______________________________________________________________________ */ #include #include #include // forward references static SoEvent *translateKeyEvent(XKeyEvent *, SoButtonEvent::State); //////////////////////////////////////////////////////////////////////// // // Description: // Constructor. // // public // SoXtKeyboard::SoXtKeyboard(EventMask whichEvents) // //////////////////////////////////////////////////////////////////////// { //??? for DEBUG, need to make sure the passed event mask is valid //??? for this device eventMask = whichEvents; // allocate a keyboard event just once keyEvent = new SoKeyboardEvent; } //////////////////////////////////////////////////////////////////////// // // Description: // Destructor. // // public // SoXtKeyboard::~SoXtKeyboard() // //////////////////////////////////////////////////////////////////////// { delete keyEvent; } //////////////////////////////////////////////////////////////////////// // // Description: // This selects input for all keyboard events which occur in w. // The callback routine is proc, and the callback data is clientData. // // virtual public // void SoXtKeyboard::enable( Widget w, XtEventHandler proc, XtPointer clientData, Window) // //////////////////////////////////////////////////////////////////////// { XtAddEventHandler(w, eventMask, FALSE, proc, clientData); } //////////////////////////////////////////////////////////////////////// // // Description: // This unselects input for keyboard events which occur in w, // i.e. keyboard events will no longer be recognized. // // virtual public // void SoXtKeyboard::disable( Widget w, XtEventHandler proc, XtPointer clientData) // //////////////////////////////////////////////////////////////////////// { XtRemoveEventHandler(w, eventMask, FALSE, proc, clientData); } //////////////////////////////////////////////////////////////////////// // // Description: // This returns an SoEvent for the passed X event, if the event // was generated by the keyboard. // // static public // const SoEvent * SoXtKeyboard::translateEvent(XAnyEvent *xe) // //////////////////////////////////////////////////////////////////////// { SoEvent *event = NULL; // switch on event type switch (xe->type) { case KeyPress: event = translateKeyEvent((XKeyEvent *) xe, SoButtonEvent::DOWN); break; case KeyRelease: event = translateKeyEvent((XKeyEvent *) xe, SoButtonEvent::UP); break; default: break; } return event; } SoKeyboardEvent * SoXtKeyboard::translateKeyEvent(XKeyEvent *ke, SoButtonEvent::State whichState) { // NOTE: SoKeyboardConstants.h has provided an exact mapping // from X11/keysymdef.h for keyboard symbols. This is why we simply // call XLookupKeysym to get the key constant. SoKeyboardEvent::Key whichKey; whichKey = (SoKeyboardEvent::Key) XLookupKeysym(ke, 0); setEventPosition(keyEvent, ke->x, ke->y); int32_t secs = ke->time / 1000; keyEvent->setTime(SbTime(secs, 1000 * (ke->time - 1000 * secs))); keyEvent->setShiftDown(ke->state & ShiftMask); keyEvent->setCtrlDown(ke->state & ControlMask); keyEvent->setAltDown(ke->state & Mod1Mask); keyEvent->setState(whichState); keyEvent->setKey(whichKey); // NOTE: in X, the key masks are backwards during press and release. // That is, during a 'shift key press', the shift key mask // says that the key is up. So, when we get a key press/release // event for shift/alt/ctrl, we must set the opposite value // for the shiftDown/altDown/ctrlDown flags. if ( whichKey == SoKeyboardEvent::LEFT_SHIFT || whichKey == SoKeyboardEvent::RIGHT_SHIFT ) keyEvent->setShiftDown( !keyEvent->wasShiftDown() ); if ( whichKey == SoKeyboardEvent::LEFT_CONTROL || whichKey == SoKeyboardEvent::RIGHT_CONTROL ) keyEvent->setCtrlDown( !keyEvent->wasCtrlDown() ); if ( whichKey == SoKeyboardEvent::LEFT_ALT || whichKey == SoKeyboardEvent::RIGHT_ALT ) keyEvent->setAltDown( !keyEvent->wasAltDown() ); return keyEvent; }