#Inventor V2.1 ascii Separator { LightModel { model BASE_COLOR } DrawStyle { lineWidth 2 } Coordinate3 { point [ 0 0 0, 1 0 0, 0 1 0, 0 0 1 ] } IndexedLineSet { vertexProperty VertexProperty { vertex [ 0 0 0, 1 0 0, 0 1 0, 0 0 1 ] normal [ ] texCoord [ ] orderedRGBA [ 0xff0000ff, 0xff00ff, 0xffff ] materialBinding PER_PART } coordIndex [ 1, 0, 2, -1, 0, 3 ] } LightModel { model PHONG } MaterialBinding { value OVERALL } Separator { BaseColor { rgb 1 0 0 } Translation { translation 1 0 0 } RotationXYZ { axis Z angle -1.5707999 } Cone { bottomRadius 0.050000001 height 0.15000001 } Translation { translation 0 0.15000001 0 } Text2 { string "X" } } Separator { BaseColor { rgb 0 1 0 } Translation { translation 0 1 0 } Cone { bottomRadius 0.050000001 height 0.15000001 } Translation { translation 0 0.15000001 0 } Text2 { string "Y" } } Separator { BaseColor { rgb 0 0 1 } Translation { translation 0 0 1 } RotationXYZ { axis X angle 1.5707999 } Cone { bottomRadius 0.050000001 height 0.15000001 } Translation { translation 0 0.15000001 0 } Text2 { string "Z" } } }