/* * * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * Further, this software is distributed without any warranty that it is * free of the rightful claim of any third person regarding infringement * or the like. Any license provided herein, whether implied or * otherwise, applies only to this software file. Patent licenses, if * any, provided herein do not apply to combinations of this program with * other software, or any other product whatsoever. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy, * Mountain View, CA 94043, or: * * http://www.sgi.com * * For further information regarding this notice, see: * * http://oss.sgi.com/projects/GenInfo/NoticeExplan/ * */ #include "IfAssert.h" #include "IfShape.h" #include "IfSorter.h" IfSorter *IfSorter::curSorter; // Saves "this" during qsort ///////////////////////////////////////////////////////////////////////////// // // Constructor. // ///////////////////////////////////////////////////////////////////////////// IfSorter::IfSorter() { } ///////////////////////////////////////////////////////////////////////////// // // Destructor. // ///////////////////////////////////////////////////////////////////////////// IfSorter::~IfSorter() { } ///////////////////////////////////////////////////////////////////////////// // // This sorts the given IfShapeList by various properties. The list is // sorted in place. // ///////////////////////////////////////////////////////////////////////////// void IfSorter::sort(IfShapeList &shapeList) { curSorter = this; curShapeList = &shapeList; // Use quicksort. This assumes that the shapeList is a contiguous // array of pointers to IfShape instances. IfShape **shapes = shapeList.getArray(); qsort(shapes, shapeList.getLength(), sizeof(IfShape *), compareCB); // Once the shapes have been sorted, compare all neighbors to // determine the level at which they differ shapeList[0]->differenceLevel = 0; for (int i = 1; i < shapeList.getLength(); i++) IfShape::compare(shapeList[i-1], shapeList[i], shapeList[i]->differenceLevel, shapeList[i]->differenceCode); } ///////////////////////////////////////////////////////////////////////////// // // Compares 2 shapes for qsort. // ///////////////////////////////////////////////////////////////////////////// int IfSorter::compare(const IfShape *shape1, const IfShape *shape2) { int level; IfShape::DifferenceCode dCode; return IfShape::compare(shape1, shape2, level, dCode); }