NAME Decal - node representing a decal of coplanar polygons INHERITS FROM SoSeparator SYNOPSIS #include "Decal.h" Methods from class Decal Decal() DESCRIPTION The first child of a Decal is defined to be the base and is drawn first. The other children are layers to be drawn above the base in the order defined. Some or all of the layers can be coplanar with the base. The geometries of the layers must lie within the geometry of the base otherwise the results are incorrect. METHODS Decal() Creates a decal node. FILE FORMAT/DEFAULTS Decal { } SAMPLE FILES coplanar.iv: A scene containing 3 coplanar squares (white base, and red and cyan layers on top) under a separator. Demonstrates depth buffer conflicts. decal.iv: The same scene with the coplanar faces defined under a decal node.