Open Inventor - Examples from the Inventor Toolmaker These directories contain source code for all the examples in the Inventor Toolmaker. Note that each example is illustrated only in C++. The following directories correspond to chapters in the book. Each chapter illustrates how to create a specific type of new Inventor object: 02.Nodes - objects in the scene database 03.Fields - parts of a node object; lightweight datatypes 04.Actions - database operations 05.Elements - database traversal state 05.Engines - objects that allow you to encapsulate motion and geometry 07.Nodekits - macro nodes 08.Manips - direct manipulation interactive objects 09.Highlights - highlighting classes used by selection 10.Viewers - Xt components used to view a scene 11.Events - events and Xt devices