#Inventor V2.0 ascii Separator { Coordinate3 { point [ -6.25 -3 6.25, 6.25 -3 6.25, 6.25 -3 -6.25, -6.25 -3 -6.25, -6.25 -3 5.75, 6.25 -3 5.75, 6.25 -3 -5.75, -6.25 -3 -5.75, -5.75 -3 5.75, 5.75 -3 5.75, 5.75 -3 -5.75, -5.75 -3 -5.75, -6.25 0.6 6.25, 6.25 0.6 6.25, 6.25 0.6 -6.25, -6.25 0.6 -6.25, -6.25 0.6 5.75, 6.25 0.6 5.75, 6.25 0.6 -5.75, -6.25 0.6 -5.75, -5.75 0.6 5.75, 5.75 0.6 5.75, 5.75 0.6 -5.75, -5.75 0.6 -5.75 ] } Normal { vector [ 0 -1 0, 0 1 0, 0 0 1, 1 0 0, 0 0 -1, -1 0 0 ] } NormalBinding { value PER_FACE_INDEXED } Material { diffuseColor 0.6 0.4 0.08 } MaterialBinding { value OVERALL } IndexedFaceSet { coordIndex [ 3, 2, 1, 0, -1, 0, 1, 13, 12, -1, 1, 2, 14, 13, -1, 2, 3, 15, 14, -1, 3, 0, 12, 15, -1, 12, 13, 17, 16, -1, 17, 18, 22, 21, -1, 18, 14, 15, 19, -1, 19, 16, 20, 23, -1, 20, 21, 5, 4, -1, 21, 22, 6, 5, -1, 22, 23, 7, 6, -1, 23, 20, 4, 7, -1 ] normalIndex [ 0, 2, 3, 4, 5, 1, 1, 1, 1, 4, 5, 2, 3 ] } }