/* * * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * Further, this software is distributed without any warranty that it is * free of the rightful claim of any third person regarding infringement * or the like. Any license provided herein, whether implied or * otherwise, applies only to this software file. Patent licenses, if * any, provided herein do not apply to combinations of this program with * other software, or any other product whatsoever. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy, * Mountain View, CA 94043, or: * * http://www.sgi.com * * For further information regarding this notice, see: * * http://oss.sgi.com/projects/GenInfo/NoticeExplan/ * */ /* * Copyright (C) 1990,91,92 Silicon Graphics, Inc. * * _______________________________________________________________________ ______________ S I L I C O N G R A P H I C S I N C . ____________ | | $Revision: 1.1 $ | | Classes: SvManipList | | Author(s): David Mott | ______________ S I L I C O N G R A P H I C S I N C . ____________ _______________________________________________________________________ */ #include #include #include #include #include "SvManipList.h" typedef struct SvPathManipStuff { SoPath *selectionPath; SoTransformManip *manip; SoPath *xfPath; } SvPathManipStuff; //////////////////////////////////////////////////////////////////////// // // Constructor // // Use: public SvManipList::SvManipList() // //////////////////////////////////////////////////////////////////////// { list = new SbPList; } //////////////////////////////////////////////////////////////////////// // // Destructor // // Use: public SvManipList::~SvManipList() // //////////////////////////////////////////////////////////////////////// { delete list; } //////////////////////////////////////////////////////////////////////// // // Use: public int SvManipList::getLength() const // //////////////////////////////////////////////////////////////////////// { return list->getLength(); } //////////////////////////////////////////////////////////////////////// // // Append adds the selectionPath/manip/xfPath stuff to the list. // This ref()'s both the paths and the manip. // // Use: public void SvManipList::append(SoPath *selectionP, SoTransformManip *m, SoPath *xfP ) // //////////////////////////////////////////////////////////////////////// { SvPathManipStuff *stuff = new SvPathManipStuff; stuff->selectionPath = selectionP; stuff->manip = m; stuff->xfPath = xfP; selectionP->ref(); m->ref(); xfP->ref(); list->append(stuff); } //////////////////////////////////////////////////////////////////////// // // Find locates the first selectionPath/manip/xfPath stuff whose // selectionPath is p, and returns the index in the list of that stuff. // // Use: public int SvManipList::find(const SoPath *p) const // //////////////////////////////////////////////////////////////////////// { int which = -1; for (int i = 0; (i < list->getLength()) && (which == -1); i++) { SvPathManipStuff *stuff = (SvPathManipStuff *) (*list)[i]; if (*stuff->selectionPath == *p) which = i; } return which; } //////////////////////////////////////////////////////////////////////// // // Find locates the first selectionPath/manip/xfPath stuff whose manip is m, // and returns the index in the list of that stuff. // // Use: public int SvManipList::find(const SoTransformManip *m) const // //////////////////////////////////////////////////////////////////////// { int which = -1; for (int i = 0; (i < list->getLength()) && (which == -1); i++) { SvPathManipStuff *stuff = (SvPathManipStuff *) (*list)[i]; if (stuff->manip == m) which = i; } return which; } //////////////////////////////////////////////////////////////////////// // // findByXfPath locates the first selectionPath/manip/xfPath stuff whose // xfPath is p, and returns the index in the list of that stuff. // // Use: public int SvManipList::findByXfPath(const SoPath *p) const // //////////////////////////////////////////////////////////////////////// { int which = -1; for (int i = 0; (i < list->getLength()) && (which == -1); i++) { SvPathManipStuff *stuff = (SvPathManipStuff *) (*list)[i]; if (*stuff->xfPath == *p) which = i; } return which; } //////////////////////////////////////////////////////////////////////// // // Remove removes the selectionPath/manip/xfPath stuff specified by // which index from the list. This unref()'s both paths and the manip. // // Use: public void SvManipList::remove(int which) // //////////////////////////////////////////////////////////////////////// { SvPathManipStuff *stuff = (SvPathManipStuff *) (*list)[which]; stuff->selectionPath->unref(); stuff->manip->unref(); stuff->xfPath->unref(); list->remove(which); } //////////////////////////////////////////////////////////////////////// // // This returns the selectionPath in the selectionPath/manip/xfPath stuff // specified by which index. // // Use: public SoPath * SvManipList::getSelectionPath(int which) const // //////////////////////////////////////////////////////////////////////// { SvPathManipStuff *stuff = (SvPathManipStuff *) (*list)[which]; return (stuff->selectionPath); } //////////////////////////////////////////////////////////////////////// // // This returns the manip in the selectionPath/manip/xfPath stuff // specified by which index. // // Use: public SoTransformManip * SvManipList::getManip(int which) const // //////////////////////////////////////////////////////////////////////// { SvPathManipStuff *stuff = (SvPathManipStuff *) (*list)[which]; return (stuff->manip); } //////////////////////////////////////////////////////////////////////// // // This returns the xfPath of the manip in the // selectionPath/manip/xfPath stuff specified by which index. // // Use: public SoPath * SvManipList::getXfPath(int which) const // //////////////////////////////////////////////////////////////////////// { SvPathManipStuff *stuff = (SvPathManipStuff *) (*list)[which]; return (stuff->xfPath); }