/* * * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * Further, this software is distributed without any warranty that it is * free of the rightful claim of any third person regarding infringement * or the like. Any license provided herein, whether implied or * otherwise, applies only to this software file. Patent licenses, if * any, provided herein do not apply to combinations of this program with * other software, or any other product whatsoever. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy, * Mountain View, CA 94043, or: * * http://www.sgi.com * * For further information regarding this notice, see: * * http://oss.sgi.com/projects/GenInfo/NoticeExplan/ * */ /* * Copyright (C) 1995-96 Silicon Graphics, Inc. * _______________________________________________________________________ ______________ S I L I C O N G R A P H I C S I N C . ____________ | | Classes: | SoWWWAnchorV2 | | Authors: David Mott | ______________ S I L I C O N G R A P H I C S I N C . ____________ _______________________________________________________________________ */ #include #include "SoWWWAnchorV2.h" SO_NODE_SOURCE(SoWWWAnchorV2); //////////////////////////////////////////////////////////////////////// // // Description: // init that class! // void SoWWWAnchorV2::initClass() // //////////////////////////////////////////////////////////////////////// { SO__NODE_INIT_CLASS(SoWWWAnchorV2, "WWWAnchor", SoWWWAnchor); // Tell the type system whenever it wants to create something // of type SoWWWAnchor to create a SoWWWAnchorV2 SoType::overrideType( SoWWWAnchor::getClassTypeId(), &SoWWWAnchorV2::createInstance); } //////////////////////////////////////////////////////////////////////// // // Description: // Constructor // SoWWWAnchorV2::SoWWWAnchorV2() // //////////////////////////////////////////////////////////////////////// { SO_NODE_CONSTRUCTOR(SoWWWAnchorV2); SO_NODE_ADD_FIELD(alternateRep, (NULL)); alternateRep = new SoSeparator; } //////////////////////////////////////////////////////////////////////// // // Description: // Destructor // SoWWWAnchorV2::~SoWWWAnchorV2() // //////////////////////////////////////////////////////////////////////// { } //////////////////////////////////////////////////////////////////////// // // Description: // write the alternate rep for this node // void SoWWWAnchorV2::write(SoWriteAction *action) // //////////////////////////////////////////////////////////////////////// { // We don't want all this alternate rep stuff to trigger // notification during writing. alternateRep.getValue()->enableNotify(FALSE); SoOutput *out = action->getOutput(); // In write-reference counting phase if (out->getStage() == SoOutput::COUNT_REFS) { // add the children to the alternateRep so they can be written // there and USE'd in the real node. // NOTE: may be referenced more than once. ONLY BUILD // alternateRep ONCE, THOUGH! // Even if we have only one child, we put it under a separator. // since SoWWWAnchor is derived from SoSeparator, we don't want // any properties in the children to "leak out". if (((SoSeparator *) alternateRep.getValue())->getNumChildren() == 0) { for (int i = 0; i < getNumChildren(); ++i) ((SoSeparator *) alternateRep.getValue())-> addChild(getChild(i)); // Inventor V2.0 cannot read unknown nodes with SoSFEnum fields. // Don't let any enums get written out. // NOTE: a better solution might be to write the enum as a string, // and have the upgrader for this node convert that string back // to an enum value. But this bug was found too close to the 2.1 MR date // to do that more complicated fix. Instead, just don't write the enum. map.setDefault(TRUE); style.setDefault(TRUE); mode.setDefault(TRUE); } } SoWWWAnchor::write(action); }