#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <math.h>
#include <stdlib.h>
#include <GL/glut.h>
#include <GL/rgb.h>
GLenum doubleBuffer;
int winW = 300, winH = 300;
RGBImageRec *earthImage = NULL, *skyImage = NULL;
GLint skyList, earthList;
float *minFilter, *magFilter, *sWrapMode, *tWrapMode;
float decal[] = {GL_DECAL};
float modulate[] = {GL_MODULATE};
float repeat[] = {GL_REPEAT};
float clamp[] = {GL_CLAMP};
float nr[] = {GL_NEAREST};
float ln[] = {GL_LINEAR};
float nr_mipmap_nr[] = {GL_NEAREST_MIPMAP_NEAREST};
float nr_mipmap_ln[] = {GL_NEAREST_MIPMAP_LINEAR};
float ln_mipmap_nr[] = {GL_LINEAR_MIPMAP_NEAREST};
float ln_mipmap_ln[] = {GL_LINEAR_MIPMAP_LINEAR};
int horizon;
float texMinX, texMinY, texMaxX, texMaxY;
static void Init(void)
{
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
magFilter = nr;
minFilter = nr;
sWrapMode = repeat;
tWrapMode = repeat;
glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, decal);
glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter);
glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter);
glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, sWrapMode);
glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, tWrapMode);
glEnable(GL_TEXTURE_2D);
glClearColor(0.0, 0.0, 0.0, 0.0);
horizon = winH / 2;
texMinX = 0.25;
texMaxX = 0.75;
texMinY = 0.25;
texMaxY = 0.75;
skyList = glGenLists(1);
glNewList(skyList, GL_COMPILE);
gluBuild2DMipmaps(GL_TEXTURE_2D, 3, skyImage->sizeX, skyImage->sizeY,
GL_RGB, GL_UNSIGNED_BYTE, skyImage->data);
glEndList();
earthList = glGenLists(1);
glNewList(earthList, GL_COMPILE);
gluBuild2DMipmaps(GL_TEXTURE_2D, 3, earthImage->sizeX, earthImage->sizeY,
GL_RGB, GL_UNSIGNED_BYTE, earthImage->data);
glEndList();
}
static void Reshape(int width, int height)
{
winW = width;
winH = height;
glViewport(0, 0, winW, winH);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0, winW, 0, winH);
glMatrixMode(GL_MODELVIEW);
}
static void Key(unsigned char key, int x, int y)
{
switch (key) {
case '1':
horizon -= 5;
texMinY -= 5.0 / (float)winH;
texMinY += 5.0 / (float)winH;
texMaxY += 5.0 / (float)winH;
glutPostRedisplay();
break;
case '2':
horizon += 5;
texMinY += 5.0 / (float)winH;
texMinY -= 5.0 / (float)winH;
texMaxY -= 5.0 / (float)winH;
glutPostRedisplay();
break;
case 27:
exit(0);
}
}
static void SpecialKey(int key, int x, int y)
{
switch (key) {
case GLUT_KEY_LEFT:
texMinX -= 5.0 / (float)winW;
texMaxX -= 5.0 / (float)winW;
glutPostRedisplay();
break;
case GLUT_KEY_RIGHT:
texMinX += 5.0 / (float)winW;
texMaxX += 5.0 / (float)winW;
glutPostRedisplay();
break;
case GLUT_KEY_UP:
texMinY += 5.0 / (float)winH;
texMaxY += 5.0 / (float)winH;
glutPostRedisplay();
break;
case GLUT_KEY_DOWN:
texMinY -= 5.0 / (float)winH;
texMaxY -= 5.0 / (float)winH;
glutPostRedisplay();
break;
}
}
static void Draw(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix();
glCallList(skyList);
glBegin(GL_POLYGON);
glTexCoord2f(texMinX, texMinY);
glVertex2i(0, horizon);
glTexCoord2f(texMaxX, texMinY);
glVertex2i(winW, horizon);
glTexCoord2f(texMaxX, texMaxY);
glVertex2i(winW, winH);
glTexCoord2f(texMinX, texMaxY);
glVertex2i(0, winH);
glEnd();
glCallList(earthList);
glBegin(GL_POLYGON);
glTexCoord2f(0.0, 0.0);
glVertex2i(0, 0);
glTexCoord2f(1.0, 0.0);
glVertex2i(winW, 0);
glTexCoord2f(1.0, 1.0);
glVertex2i(winW, horizon);
glTexCoord2f(0.0, 1.0);
glVertex2i(0, horizon);
glEnd();
glPopMatrix();
if (doubleBuffer) {
glutSwapBuffers();
} else {
glFlush();
}
}
static void Args(int argc, char **argv)
{
GLint i;
doubleBuffer = GL_FALSE;
for (i = 1; i < argc; i++) {
if (strcmp(argv[i], "-sb") == 0) {
doubleBuffer = GL_FALSE;
} else if (strcmp(argv[i], "-db") == 0) {
doubleBuffer = GL_TRUE;
} else if (strcmp(argv[i], "-earth") == 0) {
if (i+1 >= argc || argv[i+1][0] == '-') {
printf("-earth (No file name).\n");
exit(1);
} else {
earthImage = rgbImageLoad(argv[++i]);
if (earthImage == NULL) {
printf("-earth (Bad file name).\n");
exit(1);
}
}
} else if (strcmp(argv[i], "-sky") == 0) {
if (i+1 >= argc || argv[i+1][0] == '-') {
printf("-sky (No file name).\n");
exit(1);
} else {
skyImage = rgbImageLoad(argv[++i]);
if (skyImage == NULL) {
printf("-sky (Bad file name).\n");
exit(1);
}
}
}
}
}
int main(int argc, char **argv)
{
GLenum type;
glutInit(&argc, argv);
Args(argc, argv);
if (earthImage == NULL) {
printf("No earth texture file.\n");
exit(1);
}
if (skyImage == NULL) {
printf("No sky texture file.\n");
exit(1);
}
type = GLUT_RGB;
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
glutInitWindowSize(winW, winH);
glutCreateWindow("Two Texture Test");
Init();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutSpecialFunc(SpecialKey);
glutDisplayFunc(Draw);
glutMainLoop();
}