/*
** cc -o texproxy texproxy.c -lglut -lGLU -lGL -lXext -lX11
**
** Demonstrates use of the proxy texture target to probe texture space
** to determine the largest texture which can be allocated for a given
** internal image format and aspect ratio.
**
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glut.h>
/* (int)floor(log2(x)) */
static int
intFloorLog2(unsigned int x)
{
int a = 0;
while (x >>= 1) ++a;
return a;
}
/* true if x is a power of two */
static GLboolean
isPow2(unsigned int x)
{
return ((x > 0) && (x & (x - 1) == 0));
}
/* find the largest texture with the specified internal format and aspect */
static void
findMaxTexture(GLenum internalFormat, int dim,
int xAspect, int yAspect, int border, int maxMipmapLevel,
int *widthOut, int *heightOut)
{
int level = 0, levelOffset = 0;
int width = 1, height = 1;
int maxLevel = 0, maxWidth = 0, maxHeight = 0;
if (xAspect > yAspect) {
width = xAspect / yAspect;
levelOffset = intFloorLog2(width);
} else {
height = yAspect / xAspect;
levelOffset = intFloorLog2(height);
}
while (1) {
GLint proxyComponents;
switch (dim) {
case 1:
glTexImage1D(GL_PROXY_TEXTURE_1D,
level, internalFormat,
width+2*border, border,
GL_RGBA, GL_UNSIGNED_BYTE, NULL);
glGetTexLevelParameteriv(GL_PROXY_TEXTURE_1D, level,
GL_TEXTURE_COMPONENTS, &proxyComponents);
break;
case 2:
glTexImage2D(GL_PROXY_TEXTURE_2D,
level, internalFormat,
width+2*border, height+2*border, border,
GL_RGBA, GL_UNSIGNED_BYTE, NULL);
glGetTexLevelParameteriv(GL_PROXY_TEXTURE_2D, level,
GL_TEXTURE_COMPONENTS, &proxyComponents);
break;
default:
return;
}
if (proxyComponents != internalFormat) {
/* proxy allocation failed -- we're done */
break;
} else {
/* proxy allocation succeded -- see how we did */
if (level>maxLevel || width>maxWidth || height>maxHeight)
{
maxLevel = level;
maxWidth = width << level;
maxHeight = height << level;
}
}
if (maxMipmapLevel == 0) {
/* try the next larger image size at level zero */
width <<= 1;
height <<= 1;
} else {
/* try same image size at the next higher mipmap level */
++level;
if (level+levelOffset > maxMipmapLevel) {
/* can't query levels which don't exist -- we're done */
break;
}
}
}
if (border>0 && maxWidth>0 && maxHeight>0) {
maxWidth += 2*border;
maxHeight += 2*border;
}
*widthOut = maxWidth;
*heightOut = maxHeight;
}
static void
displayTextureSizeInfo(void)
{
GLint maxTextureSize, maxTextureLevel;
int maxWidth, maxHeight;
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
printf("GL_MAX_TEXTURE_SIZE: %d\n", maxTextureSize);
maxTextureLevel = intFloorLog2(maxTextureSize);
findMaxTexture(GL_RGB, 2,
1, 1, 0, 0, &maxWidth, &maxHeight);
printf("RGB 1:1 (%d x %d)\n", maxWidth, maxHeight);
findMaxTexture(GL_RGBA, 2,
2, 1, 0, 0, &maxWidth, &maxHeight);
printf("RGBA 2:1 (%d x %d)\n", maxWidth, maxHeight);
findMaxTexture(GL_RGB, 2,
1, 1, 0, maxTextureLevel, &maxWidth, &maxHeight);
printf("RGB 1:1 (%d x %d) mipmap\n", maxWidth, maxHeight);
findMaxTexture(GL_LUMINANCE_ALPHA, 2,
1, 1, 1, 0, &maxWidth, &maxHeight);
printf("LUMINANCE_ALPHA 1:1 (%d x %d) w/border\n", maxWidth, maxHeight);
}
int
main(int argc, char **argv)
{
char *name = "Texture Proxy Test";
glutInitDisplayMode(GLUT_RGB);
glutCreateWindow(name);
displayTextureSizeInfo();
exit(EXIT_SUCCESS);
}