/*
* License Applicability. Except to the extent portions of this file are
* made subject to an alternative license as permitted in the SGI Free
* Software License B, Version 1.1 (the "License"), the contents of this
* file are subject only to the provisions of the License. You may not use
* this file except in compliance with the License. You may obtain a copy
* of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
* Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
*
* http://oss.sgi.com/projects/FreeB
*
* Note that, as provided in the License, the Software is distributed on an
* "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
* DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
* CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
* PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
*
* Original Code. The Original Code is: OpenGL Sample Implementation,
* Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
* Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
* Copyright in any portions created by third parties is as indicated
* elsewhere herein. All Rights Reserved.
*
* Additional Notice Provisions: The application programming interfaces
* established by SGI in conjunction with the Original Code are The
* OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
* April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
* 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
* Window System(R) (Version 1.3), released October 19, 1998. This software
* was created using the OpenGL(R) version 1.2.1 Sample Implementation
* published by SGI, but has not been independently verified as being
* compliant with the OpenGL(R) version 1.2.1 Specification.
*
*/
/*
* varray.c
* This program demonstrates vertex arrays.
*/
#include <GL/glut.h>
#include <stdio.h>
#include <stdlib.h>
#ifdef GL_VERSION_1_1
#define POINTER 1
#define INTERLEAVED 2
#define DRAWARRAY 1
#define ARRAYELEMENT 2
#define DRAWELEMENTS 3
int setupMethod = POINTER;
int derefMethod = DRAWARRAY;
void setupPointers(void)
{
static GLint vertices[] = {25, 25,
100, 325,
175, 25,
175, 325,
250, 25,
325, 325};
static GLfloat colors[] = {1.0, 0.2, 0.2,
0.2, 0.2, 1.0,
0.8, 1.0, 0.2,
0.75, 0.75, 0.75,
0.35, 0.35, 0.35,
0.5, 0.5, 0.5};
glEnableClientState (GL_VERTEX_ARRAY);
glEnableClientState (GL_COLOR_ARRAY);
glVertexPointer (2, GL_INT, 0, vertices);
glColorPointer (3, GL_FLOAT, 0, colors);
}
void setupInterleave(void)
{
static GLfloat intertwined[] =
{1.0, 0.2, 1.0, 100.0, 100.0, 0.0,
1.0, 0.2, 0.2, 0.0, 200.0, 0.0,
1.0, 1.0, 0.2, 100.0, 300.0, 0.0,
0.2, 1.0, 0.2, 200.0, 300.0, 0.0,
0.2, 1.0, 1.0, 300.0, 200.0, 0.0,
0.2, 0.2, 1.0, 200.0, 100.0, 0.0};
glInterleavedArrays (GL_C3F_V3F, 0, intertwined);
}
void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_SMOOTH);
setupPointers ();
}
void display(void)
{
glClear (GL_COLOR_BUFFER_BIT);
if (derefMethod == DRAWARRAY)
glDrawArrays (GL_TRIANGLES, 0, 6);
else if (derefMethod == ARRAYELEMENT) {
glBegin (GL_TRIANGLES);
glArrayElement (2);
glArrayElement (3);
glArrayElement (5);
glEnd ();
}
else if (derefMethod == DRAWELEMENTS) {
GLuint indices[4] = {0, 1, 3, 4};
glDrawElements (GL_POLYGON, 4, GL_UNSIGNED_INT, indices);
}
glFlush ();
}
void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
glLoadIdentity ();
gluOrtho2D (0.0, (GLdouble) w, 0.0, (GLdouble) h);
}
void mouse (int button, int state, int x, int y)
{
switch (button) {
case GLUT_LEFT_BUTTON:
if (state == GLUT_DOWN) {
if (setupMethod == POINTER) {
setupMethod = INTERLEAVED;
setupInterleave();
}
else if (setupMethod == INTERLEAVED) {
setupMethod = POINTER;
setupPointers();
}
glutPostRedisplay();
}
break;
case GLUT_MIDDLE_BUTTON:
case GLUT_RIGHT_BUTTON:
if (state == GLUT_DOWN) {
if (derefMethod == DRAWARRAY)
derefMethod = ARRAYELEMENT;
else if (derefMethod == ARRAYELEMENT)
derefMethod = DRAWELEMENTS;
else if (derefMethod == DRAWELEMENTS)
derefMethod = DRAWARRAY;
glutPostRedisplay();
}
break;
default:
break;
}
}
void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
exit(0);
break;
}
}
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize (350, 350);
glutInitWindowPosition (100, 100);
glutCreateWindow (argv[0]);
init ();
glutDisplayFunc(display);
glutReshapeFunc(reshape);
glutMouseFunc(mouse);
glutKeyboardFunc (keyboard);
glutMainLoop();
return 0;
}
#else
int main(int argc, char** argv)
{
fprintf (stderr, "This program demonstrates a feature which is not in OpenGL Version 1.0.\n");
fprintf (stderr, "If your implementation of OpenGL Version 1.0 has the right extensions,\n");
fprintf (stderr, "you may be able to modify this program to make it run.\n");
return 0;
}
#endif