[BACK]Return to stroke.c CVS log [TXT][DIR] Up to [Development] / projects / ogl-sample / main / gfx / samples / redbook_2ed

File: [Development] / projects / ogl-sample / main / gfx / samples / redbook_2ed / stroke.c (download)

Revision 1.2, Wed Apr 5 06:43:46 2000 UTC (17 years, 6 months ago) by ljp
Branch: MAIN
CVS Tags: tested_with_xf86_3_3, HEAD
Changes since 1.1: +1 -1 lines

Change license version to 1.1.

/*
 * License Applicability. Except to the extent portions of this file are
 * made subject to an alternative license as permitted in the SGI Free
 * Software License B, Version 1.1 (the "License"), the contents of this
 * file are subject only to the provisions of the License. You may not use
 * this file except in compliance with the License. You may obtain a copy
 * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
 * 
 * http://oss.sgi.com/projects/FreeB
 * 
 * Note that, as provided in the License, the Software is distributed on an
 * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
 * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
 * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
 * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
 * 
 * Original Code. The Original Code is: OpenGL Sample Implementation,
 * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
 * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
 * Copyright in any portions created by third parties is as indicated
 * elsewhere herein. All Rights Reserved.
 * 
 * Additional Notice Provisions: The application programming interfaces
 * established by SGI in conjunction with the Original Code are The
 * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
 * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
 * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
 * Window System(R) (Version 1.3), released October 19, 1998. This software
 * was created using the OpenGL(R) version 1.2.1 Sample Implementation
 * published by SGI, but has not been independently verified as being
 * compliant with the OpenGL(R) version 1.2.1 Specification.
 *
 */

/*
 *  stroke.c 
 *  This program demonstrates some characters of a 
 *  stroke (vector) font.  The characters are represented
 *  by display lists, which are given numbers which 
 *  correspond to the ASCII values of the characters.
 *  Use of glCallLists() is demonstrated.
 */
#include <GL/glut.h>
#include <stdlib.h>
#include <string.h>

#define PT 1
#define STROKE 2
#define END 3

typedef struct charpoint {
   GLfloat   x, y;
   int    type;
} CP;

CP Adata[] = {
   { 0, 0, PT}, {0, 9, PT}, {1, 10, PT}, {4, 10, PT}, 
   {5, 9, PT}, {5, 0, STROKE}, {0, 5, PT}, {5, 5, END}
};

CP Edata[] = {
   {5, 0, PT}, {0, 0, PT}, {0, 10, PT}, {5, 10, STROKE},
   {0, 5, PT}, {4, 5, END}
};

CP Pdata[] = {
   {0, 0, PT}, {0, 10, PT},  {4, 10, PT}, {5, 9, PT}, {5, 6, PT}, 
   {4, 5, PT}, {0, 5, END}
};

CP Rdata[] = {
   {0, 0, PT}, {0, 10, PT},  {4, 10, PT}, {5, 9, PT}, {5, 6, PT}, 
   {4, 5, PT}, {0, 5, STROKE}, {3, 5, PT}, {5, 0, END}
};

CP Sdata[] = {
   {0, 1, PT}, {1, 0, PT}, {4, 0, PT}, {5, 1, PT}, {5, 4, PT}, 
   {4, 5, PT}, {1, 5, PT}, {0, 6, PT}, {0, 9, PT}, {1, 10, PT}, 
   {4, 10, PT}, {5, 9, END}
};

/*  drawLetter() interprets the instructions from the array
 *  for that letter and renders the letter with line segments.
 */
static void drawLetter(CP *l)
{
   glBegin(GL_LINE_STRIP);
   while (1) {
      switch (l->type) {
         case PT:
            glVertex2fv(&l->x);
            break;
         case STROKE:
            glVertex2fv(&l->x);
            glEnd();
            glBegin(GL_LINE_STRIP);
            break;
         case END:
            glVertex2fv(&l->x);
            glEnd();
            glTranslatef(8.0, 0.0, 0.0);
            return;
      }
      l++;
   }
}

/*  Create a display list for each of 6 characters	*/
static void init (void)
{
   GLuint base;

   glShadeModel (GL_FLAT);

   base = glGenLists (128);
   glListBase(base);
   glNewList(base+'A', GL_COMPILE); drawLetter(Adata); glEndList();
   glNewList(base+'E', GL_COMPILE); drawLetter(Edata); glEndList();
   glNewList(base+'P', GL_COMPILE); drawLetter(Pdata); glEndList();
   glNewList(base+'R', GL_COMPILE); drawLetter(Rdata); glEndList();
   glNewList(base+'S', GL_COMPILE); drawLetter(Sdata); glEndList();
   glNewList(base+' ', GL_COMPILE); glTranslatef(8.0, 0.0, 0.0); glEndList();
}

char *test1 = "A SPARE SERAPE APPEARS AS";
char *test2 = "APES PREPARE RARE PEPPERS";

static void printStrokedString(char *s)
{
   GLsizei len = strlen(s);
   glCallLists(len, GL_BYTE, (GLbyte *)s);
}

void display(void)
{
   glClear(GL_COLOR_BUFFER_BIT);
   glColor3f(1.0, 1.0, 1.0);
   glPushMatrix();
   glScalef(2.0, 2.0, 2.0);
   glTranslatef(10.0, 30.0, 0.0);
   printStrokedString(test1);
   glPopMatrix();
   glPushMatrix();
   glScalef(2.0, 2.0, 2.0);
   glTranslatef(10.0, 13.0, 0.0);
   printStrokedString(test2);
   glPopMatrix();
   glFlush();
}

void reshape(int w, int h)
{
   glViewport(0, 0, (GLsizei) w, (GLsizei) h);
   glMatrixMode (GL_PROJECTION);
   glLoadIdentity ();
   gluOrtho2D (0.0, (GLdouble) w, 0.0, (GLdouble) h);
}

void keyboard(unsigned char key, int x, int y)
{
   switch (key) {
      case ' ':
         glutPostRedisplay();
         break;
      case 27:
         exit(0);
   }
}

/*  Main Loop
 *  Open window with initial window size, title bar, 
 *  RGBA display mode, and handle input events.
 */
int main(int argc, char** argv)
{
   glutInit(&argc, argv);
   glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
   glutInitWindowSize (440, 120);
   glutCreateWindow ("stroke");
   init ();
   glutReshapeFunc(reshape);
   glutKeyboardFunc(keyboard);
   glutDisplayFunc(display);
   glutMainLoop();
   return 0;
}