/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
** $Date$ $Revision$
*/
/*
** This program is a simplistic example of how glXImportContextEXT
** can be used. A context1 is created on dpy1, context2 is an imported
** version of context1 on dpy2. Drawing is done using context1, and
** color is set using context2.
**
** $Header: //depot/main/gfx/samples/glx/importcx.c#3 $
*/
#define NeedFunctionPrototypes 1
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glx.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
/*
** Convenience routines for creating and configuring windows.
*/
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <stdio.h>
#include <stdlib.h>
int attribList[] = {
GLX_RGBA,
GLX_DEPTH_SIZE, 1,
None,
};
int attribList2[] = {
GLX_RGBA,
GLX_DOUBLEBUFFER,
GLX_DEPTH_SIZE, 1,
None,
};
Window SetupWindow(Display *dpy, int width, int height,
unsigned long background, XVisualInfo **pVisualInfo)
{
int scr;
unsigned long mask;
Visual *vis;
XVisualInfo *visualInfo;
Colormap cmap;
Window win, parent;
XSetWindowAttributes wa;
scr = DefaultScreen(dpy);
parent = RootWindow(dpy, scr);
visualInfo = glXChooseVisual(dpy, scr, attribList);
if (!visualInfo) {
visualInfo = glXChooseVisual(dpy, scr, attribList2);
}
if (!visualInfo) {
fprintf(stderr, "Can't find suitable visual\n");
return (Window) 0;
}
vis = visualInfo->visual;
cmap = XCreateColormap(dpy, RootWindow(dpy, scr), vis, AllocNone);
wa.colormap = cmap;
wa.background_pixel = background;
wa.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
mask = CWBackPixel | CWBorderPixel | CWEventMask | CWColormap;
/*
** Create window
*/
win = XCreateWindow(dpy, parent, 0, 0, width, height, 0, visualInfo->depth,
InputOutput, vis, mask, &wa);
XMapWindow(dpy, win);
*pVisualInfo = visualInfo;
return win;
}
#define WIDTH 200
#define HEIGHT 200
static int screen = 0;
static Window win;
static Display *dpy1;
static Display *dpy2;
static XVisualInfo *vis;
static GLXContext dpy1Context, dpy2Context;
static GLXContextID dpy1ContextId;
void setColor(GLfloat r, GLfloat g, GLfloat b) {
if (!glXMakeCurrent(dpy2, win, dpy2Context)) {
printf("glXMakeCurrent on dpy2 context failed\n");
return;
}
glColor3f(r, g, b);
}
void init(void)
{
if (!glXMakeCurrent(dpy1, win, dpy1Context)) {
printf("glXMakeCurrent on dpy1 context failed\n");
return;
}
glEnable(GL_SCISSOR_TEST);
glEnable(GL_DEPTH_TEST);
glViewport(10, 10, WIDTH-20, HEIGHT-20);
glScissor(10, 10, WIDTH-20, HEIGHT-20);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
glMatrixMode(GL_MODELVIEW);
glClearColor(0.0, 0.0, 0.0, 0.0);
glDisable(GL_POLYGON_SMOOTH);
glDisable(GL_BLEND);
glDrawBuffer(GL_FRONT);
}
void draw(void)
{
setColor(0.0, 1.0, 0.0);
if (!glXMakeCurrent(dpy1, win, dpy1Context)) {
printf("glXMakeCurrent on dpy1 context failed\n");
return;
}
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_TRIANGLES);
glVertex3f( 0.9, -0.9, -30.0);
glVertex3f( 0.9, 0.9, -30.0);
glVertex3f(-0.9, 0.0, -30.0);
glEnd();
glFlush();
setColor(0.0, 0.0, 1.0);
if (!glXMakeCurrent(dpy1, win, dpy1Context)) {
printf("glXMakeCurrent on dpy1 context failed\n");
}
glBegin(GL_TRIANGLES);
glVertex3f(-0.9, -0.9, -40.0);
glVertex3f(-0.9, 0.9, -40.0);
glVertex3f( 0.9, 0.0, -25.0);
glEnd();
glFlush();
}
static GLboolean queryExtension(char *extName)
{
/*
** Search for extName in the extensions string. Use of strstr()
** is not sufficient because extension names can be prefixes of
** other extension names. Could use strtok() but the constant
** string returned by glGetString can be in read-only memory.
*/
char *p;
char *end;
int extNameLen;
extNameLen = strlen(extName);
p = (char *)glXQueryExtensionsString(dpy1, screen);
if (NULL == p) return GL_FALSE;
end = p + strlen(p);
while (p < end) {
int n = strcspn(p, " ");
if ((extNameLen == n) && (strncmp(extName, p, n) == 0)) {
return GL_TRUE;
}
p += (n + 1);
}
return GL_FALSE;
}
GLboolean CheckDpy(Display *dpy)
{
int major, minor, dontcare;
int screen_num;
const char *string;
/* does the server know about OpenGL & GLX? */
if(!XQueryExtension(dpy, "GLX", &dontcare, &dontcare, &dontcare)) {
fprintf(stderr,"This system doesn't appear to support OpenGL\n");
return GL_FALSE;
}
/* find the glx version */
if(glXQueryVersion(dpy, &major, &minor))
printf("GLX Version: %d.%d\n", major, minor);
else {
fprintf(stderr, "Error: glXQueryVersion() failed.\n");
return GL_FALSE;
}
/* get screen number */
screen_num = DefaultScreen(dpy);
/* This #ifdef isn't redundant. It keeps the build from breaking
** if you are building on a machine that has an old (1.0) version
** of glx.
**
** This program could still be *run* on a machine that has an old
** version of glx, even if it was *compiled* on a version that has
** a new version.
**
** If compiled on a system with an old version of glx, then it will
** never recognize glx extensions, since that code would have been
** #ifdef'ed out.
*/
#ifdef GLX_VERSION_1_1
/*
** This test guarantees that glx, on the display you are inquiring,
** suppports glXQueryExtensionsString().
*/
if(minor > 0 || major > 1)
string = glXQueryExtensionsString(dpy, screen_num);
else
string = "";
if(string)
printf("GLX Extensions (client & server): %s\n",
string);
else {
fprintf(stderr, "Error: glXQueryExtensionsString() failed.\n");
return GL_FALSE;
}
#else
return -1;
#endif
return GL_TRUE;
}
int main(int argc, char **argv)
{
char buf[100];
XEvent event;
KeySym ks;
GLboolean doQuery = GL_TRUE;
dpy1 = XOpenDisplay(0);
if (!dpy1) {
fprintf(stderr, "Can't connect to display\n");
return -1;
}
if (!CheckDpy(dpy1)) return -1;
dpy2 = XOpenDisplay(0);
if (!dpy2) {
fprintf(stderr, "Can't connect to display\n");
return -1;
}
if (!CheckDpy(dpy2)) return -1;
win = SetupWindow(dpy1, WIDTH, HEIGHT, BlackPixel(dpy1,screen), &vis);
dpy1Context = glXCreateContext(dpy1, vis, None, GL_FALSE);
XSync(dpy1, False); /* This forces the CreateContext to go to the server */
#ifdef GLX_EXT_import_context
if (doQuery && !queryExtension("GLX_EXT_import_context")) {
fprintf(stderr, "Can't find import_context extension.\n");
return -1;
}
#endif
#ifdef GLX_EXT_import_context
dpy1ContextId = glXGetContextIDEXT(dpy1Context);
dpy2Context = glXImportContextEXT(dpy2, dpy1ContextId);
#endif
if (!dpy2Context) {
fprintf(stderr, "Import context failed.\n");
return -1;
}
if (!glXMakeCurrent(dpy1, win, dpy1Context)) {
printf("glXMakeCurrent on dpy1 context failed\n");
return -1;
}
init();
/*
** Redraw when you hit 'd'.
*/
{
GLboolean cont = GL_TRUE;
while (cont) {
XNextEvent(dpy1, &event);
switch (event.type) {
case Expose:
draw();
break;
case KeyPress:
XLookupString(&event.xkey, buf, sizeof(buf), &ks, 0);
switch (ks) {
case XK_g:
case XK_G:
{
VisualID vid;
int screen;
GLXContextID shareList;
#ifdef GLX_EXT_import_context
glXQueryContextInfoEXT(dpy2, dpy2Context,
GLX_VISUAL_ID_EXT, (int *)&vid);
glXQueryContextInfoEXT(dpy2, dpy2Context,
GLX_SCREEN_EXT, &screen);
glXQueryContextInfoEXT(dpy2, dpy2Context,
GLX_SHARE_CONTEXT_EXT, (int *)&shareList);
fprintf(stdout,
"vid = %d, screen = %d, shareList = %d.\n",
(int)vid, screen, (int)shareList);
#endif
}
break;
case XK_c:
case XK_C:
break;
case XK_d:
case XK_D:
draw();
break;
case XK_Escape:
glXMakeCurrent(dpy1, None, NULL);
glXMakeCurrent(dpy2, None, NULL);
glXDestroyContext(dpy1, dpy1Context);
#ifdef GLX_EXT_import_context
glXFreeContextEXT(dpy2, dpy2Context);
#endif
XCloseDisplay(dpy1);
XCloseDisplay(dpy2);
cont = GL_FALSE;
break;
}
}
}
}
}