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<refentry id="glGenTextures">
<refmeta>
<refentrytitle>glGenTextures</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glGenTextures</refname>
<refpurpose>generate texture names</refpurpose>
</refnamediv>
<refsynopsisdiv>
<title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glGenTextures</function></funcdef>
<paramdef>GLsizei <parameter>n</parameter></paramdef>
<paramdef>GLuint * <parameter>textures</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1>
<title>Parameters</title>
<variablelist>
<varlistentry>
<term>
<parameter>n</parameter>
</term>
<listitem>
<para>Specifies the number of texture names to be generated.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<parameter>textures</parameter>
</term>
<listitem>
<para>Specifies an array in which the generated texture
names are stored.</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1>
<title>Description</title>
<para><function>glGenTextures</function> returns
<parameter>n</parameter> texture names in
<parameter>textures</parameter>.
There is no guarantee that the names form a contiguous set of
integers. However, it is guaranteed that none of the returned
names was in use immediately before the call to
<function>glGenTextures</function>.</para>
<para>The generated textures have no dimensionality; they
assume the dimensionality of the texture target to which they
are first bound (see
<citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>).</para>
<para>Texture names returned by a call to
<function>glGenTextures</function>
are not returned by subsequent calls, unless they are first deleted with
<citerefentry><refentrytitle>glDeleteTextures</refentrytitle></citerefentry>.</para>
</refsect1>
<refsect1>
<title>Errors</title>
<para><constant>GL_INVALID_VALUE</constant> is generated if
<parameter>n</parameter> is negative.</para>
</refsect1>
<refsect1>
<title>See Also</title>
<para>
<citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glDeleteTextures</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
</para>
</refsect1>
</refentry>