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<refentry id="eglCopyBuffers">
<refmeta>
<refentrytitle>eglCopyBuffers</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>eglCopyBuffers</refname>
<refpurpose>
copy <acronym>EGL</acronym> surface color buffer to a native pixmap
</refpurpose>
</refnamediv>
<refsynopsisdiv>
<title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>EGLBoolean <function>eglCopyBuffers</function></funcdef>
<paramdef>EGLDisplay <parameter>display</parameter></paramdef>
<paramdef>EGLSurface <parameter>surface</parameter></paramdef>
<paramdef>NativePixmapType <parameter>native_pixmap</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1>
<title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>display</parameter></term>
<listitem>
<para>
Specifies the EGL display connection.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>surface</parameter></term>
<listitem>
<para>
Specifies the EGL surface whose color buffer is to be copied.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>native_pixmap</parameter></term>
<listitem>
<para>
Specifies the native pixmap as target of the copy.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1>
<title>Description</title>
<para>
<function>eglCopyBuffers</function> copies the color buffer of
<parameter>surface</parameter> to <parameter>native_pixmap</parameter>.
</para>
<para>
<function>eglCopyBuffers</function> performs an implicit
<citerefentry><refentrytitle>glFlush</refentrytitle></citerefentry>
before it returns. Subsequent
GL commands may be issued immediately after calling
<function>eglCopyBuffers</function>,
but are not executed until copying of the color buffer is completed.
</para>
</refsect1>
<refsect1>
<title>Notes</title>
<para>
The color buffer of <parameter>surface</parameter> is left unchanged
after calling <function>eglCopyBuffers</function>.
</para>
</refsect1>
<refsect1>
<title>Errors</title>
<para>
<constant>EGL_FALSE</constant> is returned if swapping of the
surface buffers fails, <constant>EGL_TRUE</constant> otherwise.
</para>
<para>
<constant>EGL_BAD_DISPLAY</constant> is generated if
<parameter>display</parameter> is not an EGL display connection.
</para>
<para>
<constant>EGL_NOT_INITIALIZED</constant> is generated if
<parameter>display</parameter> has not been initialized.
</para>
<para>
<constant>EGL_BAD_SURFACE</constant> is generated if
<parameter>surface</parameter> is not an EGL drawing surface.
</para>
<para>
<constant>EGL_BAD_NATIVE_PIXMAP</constant> is generated if
the implementation does not support native pixmaps.
</para>
<para>
<constant>EGL_BAD_NATIVE_PIXMAP</constant> may be generated if
<parameter>native_pixmap</parameter> is not a valid native pixmap.
</para>
<para>
<constant>EGL_BAD_MATCH</constant> is generated if
the format of <parameter>native_pixmap</parameter> is not compatible
with the color buffer of <parameter>surface</parameter>.
</para>
</refsect1>
<refsect1>
<title>See Also</title>
<para>
<citerefentry><refentrytitle>glFlush</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>eglSwapBuffers</refentrytitle></citerefentry>
</para>
</refsect1>
</refentry>