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Revision 1.1, Tue Nov 21 21:39:45 2000 UTC (16 years, 11 months ago) by flynnt
Branch: MAIN
CVS Tags: HEAD

Initial check-in based on OpenGL Performer 2.4 tree.
-flynnt

//
// Copyright 1995, 1999, 2000 Silicon Graphics, Inc.
// ALL RIGHTS RESERVED
//
// This source code ("Source Code") was originally derived from a
// code base owned by Silicon Graphics, Inc. ("SGI")
// 
// LICENSE: SGI grants the user ("Licensee") permission to reproduce,
// distribute, and create derivative works from this Source Code,
// provided that: (1) the user reproduces this entire notice within
// both source and binary format redistributions and any accompanying
// materials such as documentation in printed or electronic format;
// (2) the Source Code is not to be used, or ported or modified for
// use, except in conjunction with OpenGL Performer; and (3) the
// names of Silicon Graphics, Inc.  and SGI may not be used in any
// advertising or publicity relating to the Source Code without the
// prior written permission of SGI.  No further license or permission
// may be inferred or deemed or construed to exist with regard to the
// Source Code or the code base of which it forms a part. All rights
// not expressly granted are reserved.
// 
// This Source Code is provided to Licensee AS IS, without any
// warranty of any kind, either express, implied, or statutory,
// including, but not limited to, any warranty that the Source Code
// will conform to specifications, any implied warranties of
// merchantability, fitness for a particular purpose, and freedom
// from infringement, and any warranty that the documentation will
// conform to the program, or any warranty that the Source Code will
// be error free.
// 
// IN NO EVENT WILL SGI BE LIABLE FOR ANY DAMAGES, INCLUDING, BUT NOT
// LIMITED TO DIRECT, INDIRECT, SPECIAL OR CONSEQUENTIAL DAMAGES,
// ARISING OUT OF, RESULTING FROM, OR IN ANY WAY CONNECTED WITH THE
// SOURCE CODE, WHETHER OR NOT BASED UPON WARRANTY, CONTRACT, TORT OR
// OTHERWISE, WHETHER OR NOT INJURY WAS SUSTAINED BY PERSONS OR
// PROPERTY OR OTHERWISE, AND WHETHER OR NOT LOSS WAS SUSTAINED FROM,
// OR AROSE OUT OF USE OR RESULTS FROM USE OF, OR LACK OF ABILITY TO
// USE, THE SOURCE CODE.
// 
// Contact information:  Silicon Graphics, Inc., 
// 1600 Amphitheatre Pkwy, Mountain View, CA  94043, 
// or:  http://www.sgi.com
//
//
//
// Command-line options:
//  -b	: norborder window
//  -f	: full screen
//  -F	: put X input handling in a forked process
//  -m procsplit : multiprocess mode
//  -w	: write scene to file
// 
// Run-time controls:
//       ESC-key: exits
//    Left-mouse: advance
//  Middle-mouse: stop
//   Right-mouse: retreat

#include <stdlib.h>
#include <string.h>
#include <math.h>
#ifdef __linux__
#include <pthread.h>
#define __USE_UNIX98
#endif
#include <signal.h> // for sigset for forked X event handler process 
#include <getopt.h> // for cmdline handler 
#include <X11/keysym.h>

#include <Performer/pf/pfNode.h>
#include <Performer/pf/pfPipe.h>
#include <Performer/pf/pfChannel.h>
#include <Performer/pf/pfGroup.h>
#include <Performer/pf/pfDCS.h>
#include <Performer/pf/pfRotorWash.h>

#include <Performer/pr/pfLight.h>

#include <Performer/pfutil.h>
#include <Performer/pfdu.h>
#include "sea.h"

//
// structure that resides in shared memory so that the
// application, cull, and draw processes can access it.

typedef struct
{
    pfPipeWindow    *pw;
    int		    exitFlag;
    int		    inWindow, reset;
    float	    mouseX, mouseY;
    pfCoord	    heli, heliOrig;
    pfVec3          heliveli, helithpr;
    float           radii[4];
    pfVec3          *coords3;
    pfVec2          *Tcoords;
    int		    winSizeX, winSizeY;
    int		    mouseButtons;
    pfCoord	    view, viewOrig;
    float	    accelRate;
    float	    sceneSize;
    int		    drawStats;
    int		    drawWire;
    int		    drawHighlight;
    int		    XInputInited;
} SharedData;

static SharedData *Shared;

//
// APP process variables

// for configuring multi-process 
static int ProcSplit = PFMP_APPCULLDRAW;
//static int ProcSplit = PFMP_DEFAULT;
// write out scene upon read-in - uses pfDebugPrint 
static int WriteScene = 0;
static int FullScreen = 0;
static int WinType = PFPWIN_TYPE_X;
static int NoBorder = 0;
static int ForkedXInput = 0;
char ProgName[PF_MAXSTRING];

// light source created and updated in DRAW-process 
static pfLight *Sun;

pfRotorWash *wash_mesh;

static void CullChannel(pfChannel *chan, void *data);
static void DrawChannel(pfChannel *chan, void *data);
static void OpenPipeWin(pfPipeWindow *pw);
static void UpdateView(void);
static void GetGLInput(void);
static void InitXInput(pfWSConnection dsp);
static void DoXInput(void);
static void GetXInput(Display *dsp);
static void Usage(void);


//
//	Usage() -- print usage advice and exit. This procedure
//	is executed in the application process.


static void
Usage (void)
{
    pfNotify(PFNFY_FATAL, PFNFY_USAGE, 
	     "Usage: %s [-m procSplit] [file.ext ...]\n", ProgName);
    exit(1);
}

//
//	docmdline() -- use getopt to get command-line arguments, 
//	executed at the start of the application process.


static int
docmdline(int argc, char *argv[])
{
    int	    opt;
    
    strcpy(ProgName, argv[0]);
    
    // process command-line arguments 
    while ((opt = getopt(argc, argv, "fFbm:wxp:?")) != -1)
    {
	switch (opt)
	{
	case 'f': 
	    FullScreen = 1;
	    break;
	case 'F': 
	    ForkedXInput = 1;
	    break;
	case 'm':
	case 'p':
	    ProcSplit = atoi(optarg);
	    break;
	case 'w': 
	    WriteScene = 1;
	    break;
	case 'x': 
	    WinType &= ~(PFPWIN_TYPE_X);
	    break;
	case 'b': 
	    NoBorder ^= 1;
	    break;
	case '?': 
	    Usage();
	}
    }
    return optind;
}


//
//	main() -- program entry point. this procedure
//	is executed in the application process.


int
main (int argc, char *argv[])
{
    int		    arg;
    int		    found;
    pfPipe         *p;
    pfBox           bbox;
    float	    far = 10000.0f;
    pfWSConnection  dsp=NULL;
    
    arg = docmdline(argc, argv);
    
    pfInit();
    
    // configure multi-process selection 
    pfMultiprocess(ProcSplit);
    
    // allocate shared before fork()'ing parallel processes 
    Shared = (SharedData*)pfCalloc(1, sizeof(SharedData), pfGetSharedArena());
    Shared->drawStats = 0;
    Shared->drawWire = 0;
    Shared->drawHighlight = 0;
    Shared->radii[0] = 10.0f*0.55;
    Shared->radii[1] = 15.0f*0.55;
    Shared->radii[2] = 20.0f*0.55;
    Shared->radii[3] = 30.0f*0.55;
    Shared->heli.xyz.set(-20.0f, 2.0f, 25.0f);
    Shared->heli.hpr.set(0.0f, 0.0f, 0.0f);
    Shared->heliveli.set(0.0f, 0.0f, 0.0f);
    Shared->helithpr.set(0.0f, 0.0f, 0.0f);
    // Load all loader DSO's before pfConfig() forks 
    for (found = arg; found < argc; found++)
	pfdInitConverter(argv[found]);

    // initiate multi-processing mode set in pfMultiprocess call 
    // FORKs for Performer processes,  CULL and DRAW, etc. happen here.
    
    pfConfig();
    
    // configure pipes and windows 
    p = pfGetPipe(0);
    Shared->pw = new pfPipeWindow(p);
    Shared->pw->setName("OpenGL|Performer");
    Shared->pw->setWinType(WinType);
    if (NoBorder)
	Shared->pw->setMode(PFWIN_NOBORDER, 1);
    // Open and configure the GL window. 
    Shared->pw->setConfigFunc(OpenPipeWin);
    Shared->pw->config();
    
    if (FullScreen)
	Shared->pw->setFullScreen();
    else
	Shared->pw->setOriginSize(0, 0, 300, 300);
    
    // set off the draw process to open windows and call init callbacks 
    pfFrame();
    
    // create forked XInput handling process 
    // since the Shared pointer has already been initialized, that structure
    // will be visible to the XInput process. Nothing else created in the
    // application after this fork whose handles are not put in shared memory
    // (such as the database and channels) will be visible to the
    // XInput process.
    
    if (WinType & PFPWIN_TYPE_X)
    {
	pid_t	    fpid = 0;
	if (ForkedXInput)
	{
	    if ((fpid = fork()) < 0)
		pfNotify(PFNFY_FATAL, PFNFY_SYSERR, "Fork of XInput process failed.");
	    else if (fpid)
		pfNotify(PFNFY_NOTICE,PFNFY_PRINT,"XInput running in forked process %d",
			 fpid);
	    else if (!fpid)
		DoXInput();
	}
	else
	{
	    dsp = pfGetCurWSConnection();
	}
    }
    
    // specify directories where geometry and textures exist 
    if (!(getenv("PFPATH")))
        pfFilePath(
                   "."
                   ":./Models"
                   ":./BVR"
                   ":/usr/share/Performer/data"
                   );
    pfNotify(PFNFY_INFO, PFNFY_PRINT,"FilePath: %s\n", pfGetFilePath());
    
    // load files named by command line arguments 
    pfScene *scene = new pfScene();
    pfGroup *terrain = new pfGroup();
    pfDCS *helipos = new pfDCS();
    helipos->setCoord(&(Shared->heli));
    scene->addChild(terrain);
    scene->addChild(helipos);
    for (found = 0; arg < argc; arg++)
    {
        pfNode	   *root;
	if ((root = pfdLoadFile(argv[arg])) != NULL)
	{
            if(!found) // for the first model
            {
                helipos->addChild(root);
            }
            else
            {
	        terrain->addChild(root);
            }
	    found++;
	}
    }

    wash_mesh = new pfRotorWash(1, 10);
    wash_mesh->setDisplacement(0.05f);
    wash_mesh->setColor(NULL, 0.7f, 0.9f, 1.0f, 1.0f);
    wash_mesh->setAlpha(1.0f, 1.0f);
    wash_mesh->setRadii(Shared->radii[0],Shared->radii[1],Shared->radii[2],Shared->radii[3]);

    pfNode *sea = MakeSea(0);

    UpdateSea(&(Shared->view.xyz));

    pfNode *land = MakeLand(40,1);
    terrain->addChild(land);
    terrain->addChild(sea);

    wash_mesh->compute(terrain, Shared->heli.xyz[0], Shared->heli.xyz[1], 0);
    scene->addChild(wash_mesh->getNode());

    // if no files successfully loaded, terminate program 
#if 0
    if (!found)
	Usage();
#endif

    // Write out nodes in scene (for debugging) 
    if (WriteScene)
    {
	FILE *fp;
	if (fp = fopen("scene.out", "w"))
	{
	    pfPrint(scene, PFTRAV_SELF|PFTRAV_DESCEND, PFPRINT_VB_DEBUG, fp);
	    fclose(fp);
	}
	else
	    pfNotify(PFNFY_WARN, PFNFY_RESOURCE,
		     "Could not open scene.out for debug printing.");
    }
    
    // determine extent of scene's geometry 
    pfuTravCalcBBox(scene, &bbox);


    // Create titles
    Shared->coords3 = (pfVec3*) new(8*sizeof(pfVec3), pfGetSharedArena()) pfMemory;
    Shared->Tcoords = (pfVec2*) new(8*sizeof(pfVec2), pfGetSharedArena()) pfMemory;

    Shared->coords3[0].set(  0.0f, 5.0f,  1.1f );
    Shared->coords3[1].set(  0.0f, 5.0f,  1.5f );
    Shared->coords3[2].set( -2.0f, 5.0f,  1.5f );
    Shared->coords3[3].set( -2.0f, 5.0f,  1.1f );
    Shared->Tcoords[0].set(  1.0f, 0.8f);
    Shared->Tcoords[1].set(  1.0f, 1.0f);
    Shared->Tcoords[2].set(  0.0f, 1.0f);
    Shared->Tcoords[3].set(  0.0f, 0.8f);


    pfTexEnv *tev = new pfTexEnv;
    tev->setMode(PFTE_REPLACE);
    pfTexture *TiTex = new pfTexture;
    TiTex->setFilter(PFTEX_MINFILTER, PFTEX_BILINEAR);
    TiTex->setFilter(PFTEX_MAGFILTER, PFTEX_BILINEAR);
    TiTex->setRepeat(PFTEX_WRAP_S, PFTEX_CLAMP);
    TiTex->setRepeat(PFTEX_WRAP_T, PFTEX_CLAMP);
    TiTex->loadFile("message.rgb");

    pfVec4 *colors = (pfVec4*) new(sizeof(pfVec4), pfGetSharedArena()) pfMemory;
    colors->set(1.0f, 1.0f, 1.0f, 1.0f);
    pfGeode *geode = new pfGeode;
    pfGeoState *gstate = new pfGeoState;
    gstate->setAttr(PFSTATE_TEXTURE, TiTex);
    gstate->setMode(PFSTATE_TRANSPARENCY, PFTR_OFF);
    gstate->setMode(PFSTATE_ENTEXTURE, PF_ON);
    gstate->setMode(PFSTATE_ENLIGHTING,0);
    gstate->setMode(PFSTATE_CULLFACE,PFCF_OFF);
    gstate->setAttr(PFSTATE_TEXENV, tev);
    pfGeoSet *gset = new pfGeoSet;
    gset->setAttr(PFGS_COORD3, PFGS_PER_VERTEX, Shared->coords3, 0);
    gset->setAttr(PFGS_TEXCOORD2, PFGS_PER_VERTEX, Shared->Tcoords, 0);
    gset->setAttr(PFGS_COLOR4, PFGS_OVERALL, colors, 0);
    gset->setPrimType(PFGS_QUADS);
    gset->setNumPrims(1);
    gset->setGState(gstate);
    geode->addGSet(gset);
    pfDCS *sign1 = new pfDCS;
    sign1->addChild(geode);
    
    pfFrameRate(30.0f);
    pfPhase(PFPHASE_FREE_RUN);
    
    pfChannel *chan = new pfChannel(p);
    Shared->pw->addChan(chan);
    chan->setTravFunc(PFTRAV_CULL, CullChannel);
    chan->setTravFunc(PFTRAV_DRAW, DrawChannel);
    chan->setScene(scene);
    chan->setNearFar(1.0f, far);
    
    // Create an earth/sky model that draws sky/ground/horizon 
    pfEarthSky *eSky = new pfEarthSky();
    eSky->setMode(PFES_BUFFER_CLEAR, PFES_SKY_CLEAR);
    eSky->setAttr(PFES_GRND_HT, -10.0f);
    eSky->setColor(PFES_CLEAR, 0.160f, 0.275f, 0.227f, 1.0f);
    chan->setESky(eSky);
    
    chan->setTravMode(PFTRAV_CULL, PFCULL_ALL);
    
    // vertical FOV is matched to window aspect ratio 
    chan->setFOV(45.0f, -1.0f);
    if (found)
    {
	float sceneSize;
	// Set initial view to be "in front" of scene 
	
	// view point at center of bbox 
	Shared->view.xyz.add(bbox.min, bbox.max);
	Shared->view.xyz.scale(0.5f, Shared->view.xyz);
	
	// find max dimension 
	sceneSize = bbox.max[PF_X] - bbox.min[PF_X];
	sceneSize = PF_MAX2(sceneSize, bbox.max[PF_Y] - bbox.min[PF_Y]);
	sceneSize = PF_MAX2(sceneSize, bbox.max[PF_Z] - bbox.min[PF_Z]);
	sceneSize = PF_MIN2(sceneSize, 0.5f * far);
	Shared->sceneSize = sceneSize;
	
	// offset so all is visible 
	Shared->view.xyz[PF_Y] -=      sceneSize;
	Shared->view.xyz[PF_Z] += 0.25f*sceneSize;	
    }  else
    {
	Shared->view.xyz.set(0.0f, 0.0f, 10.0f);
	PFSET_VEC3(bbox.min, -5000.0f, -5000.0f, -1000000.0f);
	PFSET_VEC3(bbox.max, 5000.0f, 5000.0f, 10000000.0f);
	Shared->sceneSize = 1000.0f;
    }
    Shared->view.xyz.set(-90.0f, 65.0f, 55.0f);
    Shared->view.hpr.set(235.0f, -25.0f, 0.0f);
    chan->setView(Shared->view.xyz, Shared->view.hpr);
    PFCOPY_VEC3(Shared->viewOrig.xyz, Shared->view.xyz);
    PFCOPY_VEC3(Shared->viewOrig.hpr, Shared->view.hpr);
    PFCOPY_VEC3(Shared->heliOrig.xyz, Shared->heli.xyz);
    PFCOPY_VEC3(Shared->heliOrig.hpr, Shared->heli.hpr);

    scene->addChild(sign1);

    // main simulation loop 
    while (!Shared->exitFlag)
    {
        static float phase = 0.0f;
        static int hlight = 0;

        if (hlight != Shared->drawHighlight)
        {
            if(Shared->drawHighlight)
                wash_mesh->highlight(1.0f, 0.0f, 0.0f);
            else
                wash_mesh->unhighlight();
            hlight = Shared->drawHighlight;
	    }

        phase +=.01;
        if(phase > 1.0f)
          phase -= 1.0f;

	// wait until next frame boundary 
	pfSync();
	
	pfFrame();
	
	// Set view parameters for next frame 
	UpdateView();

        UpdateSea(&(Shared->view.xyz));
        helipos->setCoord(&(Shared->heli));
        wash_mesh->setRadii(Shared->radii[0],Shared->radii[1],Shared->radii[2],Shared->radii[3]);
	wash_mesh->compute(terrain, Shared->heli.xyz[0], Shared->heli.xyz[1], phase);

	chan->setView(Shared->view.xyz, Shared->view.hpr);
        sign1->setCoord(&(Shared->view));
	// initiate traversal using current state 
    
	if (!ForkedXInput  && (WinType & PFPWIN_TYPE_X))
	{
	    if (!Shared->XInputInited)
		InitXInput(dsp);
	    if (Shared->XInputInited)
		GetXInput(dsp);
	}
    }
    
    // terminate cull and draw processes (if they exist) 
    pfExit();
    
    // exit to operating system 
    return 0;
}

static void 
InitXInput(pfWSConnection dsp)
{
    Window w;
    
    /* wait for X Window to exist in Performer shared memory */
   if (w = Shared->pw->getWSWindow())
   {
	XSelectInput(dsp, w, PointerMotionMask |
			ButtonPressMask | ButtonReleaseMask | 
			KeyPressMask | KeyReleaseMask);
	XMapWindow(dsp, w);
	XFlush(dsp);
	Shared->XInputInited = 1;
    }
}

//
// DoXInput() runs an asychronous forked even handling process.
//  Shared memory structures can be read from this process
//  but NO performer calls that set any structures should be 
//  issues by routines in this process.

void
DoXInput(void)
{
    // windows from draw should now exist so can attach X input handling
    // to the X window 
    
    Display *dsp = pfGetCurWSConnection();

#ifndef __linux__    
    prctl(PR_TERMCHILD);        // Exit when parent does 
#else
    prctl(PR_SET_PDEATHSIG, SIGHUP, 0, 0, 0);
#endif
    sigset(SIGHUP, SIG_DFL);    // Exit when sent SIGHUP by TERMCHILD 
    
    InitXInput(dsp);
    
    while (1)
    {
	XEvent          event;
	if (!Shared->XInputInited)
	    InitXInput(dsp);
	if (Shared->XInputInited)
	{
	    XPeekEvent(dsp, &event);
	    GetXInput(dsp);
	}
    }
}

// 
//	UpdateView() updates the eyepoint based on the information
//	placed in shared memory by GetInput().

static void    
UpdateView(void)
{
    static float speed = 0.0f;
    pfCoord *view = &Shared->view;
    float cp;
    float mx, my;
    static double thisTime = -1.0f;
    double prevTime;
    float deltaTime;

    prevTime = thisTime;
    thisTime = pfGetTime();

    if (prevTime < 0.0f)
	return;

    if (!Shared->inWindow || Shared->reset)
    {
	speed = 0;
	Shared->reset = 0;
	Shared->accelRate = 0.05f * Shared->sceneSize;
	return;
    }

    deltaTime = thisTime - prevTime;
    switch (Shared->mouseButtons)
    {
    case Button1Mask: /* LEFTMOUSE: faster forward or slower backward*/
    case Button1Mask|Button2Mask:
	speed += Shared->accelRate * deltaTime;
	if (speed > Shared->sceneSize)
	    speed = Shared->sceneSize;
	break;
    case Button3Mask: /* RIGHTMOUSE: faster backward or slower foreward*/
    case Button3Mask|Button2Mask:
	speed -= Shared->accelRate * deltaTime;
	if (speed < -Shared->sceneSize)
	    speed = -Shared->sceneSize;
	break;
    }
    mx = 2.0f * (Shared->mouseX / (float)Shared->winSizeX) - 1.0f;
    my = 2.0f * (Shared->mouseY / (float)Shared->winSizeY) - 1.0f;
    if (Shared->mouseButtons)
    {    
	/* update view direction */
	view->hpr[PF_H] -= mx * PF_ABS(mx) * 30.0f * deltaTime;
	view->hpr[PF_P] += my * PF_ABS(my) * 30.0f * deltaTime;
	view->hpr[PF_R]  = 0.0f;
	
	/* update view position */
	cp = cosf(PF_DEG2RAD(view->hpr[PF_P]));
	view->xyz[PF_X] += speed*sinf(-PF_DEG2RAD(view->hpr[PF_H]))*cp;
	view->xyz[PF_Y] += speed*cosf(-PF_DEG2RAD(view->hpr[PF_H]))*cp;
	view->xyz[PF_Z] += speed*sinf( PF_DEG2RAD(view->hpr[PF_P]));
    }
    else
    {
	speed = 0.0f;
	Shared->accelRate = 0.05f * Shared->sceneSize;
        Shared->radii[0] = (10.0f + mx * 5.0f)*0.55;
        Shared->radii[1] = (15.0f + mx * 5.0f)*0.55;
        Shared->radii[2] = (25.0f + my * 5.0f)*0.55;
        Shared->radii[3] = (30.0f + my * 5.0f)*0.55;
    }

    Shared->heli.xyz[0] += Shared->heliveli[0];
    Shared->heli.xyz[1] += Shared->heliveli[1];
    Shared->heli.xyz[2] += Shared->heliveli[2];
    Shared->heliveli[0] *= 0.975f;
    Shared->heliveli[1] *= 0.975f;
    Shared->heliveli[2] *= 0.95f;
    Shared->helithpr[1] *= 0.90f;
    Shared->helithpr[2] *= 0.90f;
    Shared->heli.hpr[1] += 0.1f * (Shared->helithpr[1] - Shared->heli.hpr[1]);
    Shared->heli.hpr[2] += 0.1f * (Shared->helithpr[2] - Shared->heli.hpr[2]);
}

//
//	CullChannel() -- traverse the scene graph and generate a
// 	display list for the draw process.  This procedure is 
//	executed in the CULL process.


static void
CullChannel(pfChannel *, void *)
{
    // 
    // pfDrawGeoSet or other display listable Performer routines
    // could be invoked before or after pfCull()
    pfCull();
}

//
//	OpenPipeWin() -- create a win: setup the GL and OpenGL Performer.
//	This procedure is executed in the DRAW process 
//	(when there is a separate draw process).


static void
OpenPipeWin(pfPipeWindow *pw)
{
    pw->open();
    
    // create a light source in the "south-west" (QIII) 
    Sun = new pfLight();
    Sun->setPos(-0.3f, -0.3f, 1.0f, 0.0f);
}


//
//	DrawChannel() -- draw a channel and read input queue. this
//	procedure is executed in the draw process (when there is a
//	separate draw process).

static void
DrawChannel (pfChannel *channel, void *)
{
    // rebind light so it stays fixed in position 
    Sun->on();
    
    // erase framebuffer and draw Earth-Sky model 
    channel->clear();
    
    if(Shared->drawWire)
    {
        pfEnable(PFEN_WIREFRAME);
        pfOverride(PFSTATE_ENWIREFRAME, PF_ON);
    }
    // invoke Performer draw-processing for this frame 
    pfDraw();

    pfOverride(PFSTATE_ENWIREFRAME, PF_OFF);
    pfDisable(PFEN_WIREFRAME);
    
    // draw Performer throughput statistics 
    
    if (Shared->drawStats)
	channel->drawStats();
    
    // read window origin and size (it may have changed) 
    channel->getPWin()->getSize(&Shared->winSizeX, &Shared->winSizeY);
}

static void
GetXInput(pfWSConnection dsp)
{
    static int x=0, y=0;
    
    if (XEventsQueued(dsp, QueuedAfterFlush))
#ifdef __linux__
    while (XPending(dsp))
#else
    while (XEventsQueued(dsp, QueuedAlready))
#endif
    {
	XEvent event;
	
	XNextEvent(dsp, &event);
	
	switch (event.type) 
	{
	case ConfigureNotify:
	    break;
	case FocusIn:
	    Shared->inWindow = 1;
	    break;
	case FocusOut:
	    Shared->inWindow = 0;
	    break;
	case MotionNotify: 
	    {
		Shared->inWindow = 1;
		XMotionEvent *motion_event = (XMotionEvent *) &event;
		x =  motion_event->x;
		y = Shared->winSizeY - motion_event->y;
	    }
	    break;
	case ButtonPress: 
	    {
		XButtonEvent *button_event = (XButtonEvent *) &event;
		x = event.xbutton.x;
		y = Shared->winSizeY - event.xbutton.y;
		Shared->inWindow = 1;
		switch (button_event->button) {
		case Button1:
		    Shared->mouseButtons |= Button1Mask;
		    break;
		case Button2:
		    Shared->mouseButtons |= Button2Mask;
		    break;
		case Button3:
		    Shared->mouseButtons |= Button3Mask;
		    break;
		}
	    }
	    break;
	case ButtonRelease:
	    {
		XButtonEvent *button_event = (XButtonEvent *) &event;
		switch (button_event->button) {
		case Button1:
		    Shared->mouseButtons &= ~Button1Mask;
		    break;
		case Button2:
		    Shared->mouseButtons &= ~Button2Mask;
		    break;
		case Button3:
		    Shared->mouseButtons &= ~Button3Mask;
		    break;
		}
	    }
	    break;
	case KeyPress:
	    {
		Shared->inWindow = 1;
		char buf[100];
		int rv;
                static int track_info = 0;
		KeySym ks;
		rv = XLookupString(&event.xkey, buf, sizeof(buf), &ks, 0);
		switch(ks) {
		case XK_Escape: 
		    Shared->exitFlag = 1;
		    exit(0);
		    break;
		case XK_space:
		    Shared->reset = 1;
		    PFCOPY_VEC3(Shared->view.xyz, Shared->viewOrig.xyz);
		    PFCOPY_VEC3(Shared->view.hpr, Shared->viewOrig.hpr);
		    PFCOPY_VEC3(Shared->heli.xyz, Shared->heliOrig.xyz);
		    PFCOPY_VEC3(Shared->heli.hpr, Shared->heliOrig.hpr);
		    pfNotify(PFNFY_NOTICE, PFNFY_PRINT,  "Reset");
		    break;
		case XK_g:
		    //Shared->drawStats = !Shared->drawStats;
		    break;
		case XK_w:
		    //Shared->drawWire = !Shared->drawWire;
		    Shared->drawHighlight = !Shared->drawHighlight;
		    break;
		case XK_s:
		    Shared->drawHighlight = !Shared->drawHighlight;
		    break;
		case XK_k:
		    Shared->heliveli[1] += 0.05f;
                    Shared->helithpr[1] -= 5.0f;
		    break;
		case XK_j:
		    Shared->heliveli[1] -= 0.05f;
                    Shared->helithpr[1] += 5.0f;
		    break;
		case XK_l:
		    Shared->heliveli[0] += 0.05f;
                    Shared->helithpr[2] += 5.0f;
		    break;
		case XK_h:
		    Shared->heliveli[0] -= 0.05f;
                    Shared->helithpr[2] -= 5.0f;
		    break;
		case XK_i:
                    track_info = !track_info;
                    if(track_info)
                    {
                        Shared->coords3[0].set(  0.0f, 5.0f,  0.3f );
                        Shared->coords3[3].set( -2.0f, 5.0f,  0.3f );
                        Shared->Tcoords[0].set(  1.0f, 0.4f);
                        Shared->Tcoords[3].set(  0.0f, 0.4f);
                    }
                    else
                    {
                        Shared->coords3[0].set(  0.0f, 5.0f,  1.1f );
                        Shared->coords3[3].set( -2.0f, 5.0f,  1.1f );
                        Shared->Tcoords[0].set(  1.0f, 0.8f);
                        Shared->Tcoords[3].set(  0.0f, 0.8f);
                    }
		default:
		    break;
		}
	    }
	    break;
	default:
	    break;
	}// switch 
    }
    Shared->mouseX = x;
    Shared->mouseY = y;
}