/*
* Copyright 1998, 1999, 2000, Silicon Graphics, Inc.
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* This source code ("Source Code") was originally derived from a
* code base owned by Silicon Graphics, Inc. ("SGI")
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*/
#include <stdlib.h>
#include <string.h>
#include <iostream.h>
#include "pov.h"
pov::pov(void)
{
pfVec4 colour;
accelRate = 1.0f;
MaxSpeed = 257.22f; // 500 knots
MinSpeed = -257.22f;
PitchAuthority = 10.0f;
RollAuthority = 10.0f;
TwistAuthority = 10.0f;
Trange = 10.0f;
Thead = 0.0f;
Trate = 30.0f;
TPamp = 0.4f;
TPrate = 17.0f;
wingcount = 0;
reset();
}
void pov::reset(pfVec3 xyz)
{
int i;
subcoord.xyz = xyz;
forward.set(0.0f, 1.0f, 0.0f);
up.set(0.0f, 0.0f, 1.0f);
speed = 0.0f;
for(i=0;i<NUMTRAILS; i++)
{
simulate(0.0f, 0.0f, 0.0f, 0.016666667f);
}
}
void pov::reset(void)
{
pfVec3 position(0.0f, 0.0f, 0.0f);
reset(position);
}
void pov::accelerate(float thrust)
{
speed += thrust * accelRate;
if(speed > MaxSpeed)
speed = MaxSpeed;
else
if(speed < MinSpeed)
speed = MinSpeed;
}
void pov::speedlimit(float factor)
{
if(factor > 0.0f)
{
if(speed > MaxSpeed * factor)
speed = MaxSpeed*factor;
}
else
{
if(speed < MinSpeed*factor*-1.0f)
speed = MinSpeed*factor*-1.0f;
}
}
void pov::simulate(float joyx, float joyy, float twist, float dtime)
{
int i;
float speedorientscale;
pfVec3 starboard, norolup, norolstbd, calcvec;
pfMatrix calcmat;
float dot1, dot2, roll1, roll2;
if(joyx > 1.0f)
joyx = 1.0f;
if(joyy > 1.0f)
joyy = 1.0f;
if(twist > 1.0f)
twist = 1.0f;
if(joyx < -1.0f)
joyx = -1.0f;
if(joyy < -1.0f)
joyy = -1.0f;
if(twist < -1.0f)
twist = -1.0f;
// pitch and roll & twist the viewpoint
// use the forward and up vectors for this
// speedorientscale determines actual orientation
// authorities based on vehicle speed
/*
speedorientscale = speed * .5f + 1.5f;
if(speedorientscale < 1.5f)
*/
speedorientscale = 1.5f;
calcmat.makeRot(TwistAuthority * speedorientscale * dtime * -twist,
up[0], up[1], up[2]);
forward.xformVec(forward, calcmat);
starboard.cross(forward, up);
calcmat.makeRot(PitchAuthority * speedorientscale * dtime * -joyy,
starboard[0], starboard[1], starboard[2]);
forward.xformVec(forward, calcmat);
up.xformVec(up, calcmat);
calcmat.makeRot(RollAuthority * speedorientscale * dtime * joyx,
forward[0], forward[1], forward[2]);
up.xformVec(up, calcmat);
// ensure forward & up are at right angles by generating the
// cross products & then back
starboard.cross(forward, up);
up.cross(starboard, forward);
// normalise forward & up vectors
forward.normalize();
up.normalize();
// move the view forward by speed along the orientation vector
subcoord.xyz += forward * (speed * dtime);
// convert vector representation to Euler
// heading
subcoord.hpr[0] = pfArcTan2(-forward[0], forward[1]);
// pitch
subcoord.hpr[1] = pfArcSin(forward[2]);
// roll
calcmat.makeEuler(subcoord.hpr[0], subcoord.hpr[1], 0.0f);
calcvec.set(0.0f, 0.0f, 1.0f);
norolup.xformVec(calcvec, calcmat);
calcvec.set(1.0f, 0.0f, 0.0f);
norolstbd.xformVec(calcvec, calcmat);
// the angle between norolup and up
// and between norolstbd and up now
// holds the required roll
dot1 = up.dot(norolup);
if (dot1 > 1.0f) dot1 = 1.0f;
if (dot1 < -1.0f) dot1 = -1.0f;
dot2 = up.dot(norolstbd);
if (dot2 > 1.0f) dot2 = 1.0f;
if (dot2 < -1.0f) dot2 = -1.0f;
roll1 = pfArcCos( dot1 );
roll2 = pfArcCos( dot2 );
if(roll2 > 90.0f)
roll1 = -roll1;
subcoord.hpr[2] = roll1;
// update wingman data for posview method
wing[wingcount] = subcoord;
wingcount++;
if(wingcount >= NUMTRAILS)
wingcount = 0;
// update tether data for posview method
TPloop += TPrate * dtime;
while(TPloop > 360.0f)
TPloop -= 360.0f;
Thead += Trate * dtime;
while(Thead > 360.0f)
Thead -= 360.0f;
}
void pov::posview( pfCoord *view, int mode )
{
float cval, sval, pval, attnval;
switch(mode)
{
case(SUB_VIEW_POV):
view->hpr = subcoord.hpr;
view->xyz = subcoord.xyz;
break;
case(SUB_VIEW_WINGMAN):
view->hpr = wing[wingcount].hpr;
view->xyz = wing[wingcount].xyz;
break;
case(SUB_VIEW_TETHERHIGH):
pfSinCos(Thead, &pval, &attnval);
view->hpr.set(-Thead+180.0f, -80.0f, 0.0f);
pfSinCos(Thead, &sval, &cval);
view->xyz.set(Trange * sval *.2f, Trange * cval *.2f, Trange * 1.8f);
view->xyz += subcoord.xyz;
break;
case(SUB_VIEW_TETHER):
pfSinCos(Thead, &pval, &attnval);
view->hpr.set(-Thead+180.0f, -pfArcSin(pval * TPamp), 0.0f);
pfSinCos(Thead, &sval, &cval);
view->xyz.set(Trange * sval, Trange * cval, Trange * pval * TPamp);
view->xyz += subcoord.xyz;
break;
case(SUB_VIEW_FWDSHIFT):
view->hpr = subcoord.hpr;
view->xyz = subcoord.xyz + forward*1.0f;
break;
}
}