/*
* Copyright 1998, 1999, 2000, Silicon Graphics, Inc.
* ALL RIGHTS RESERVED
*
* This source code ("Source Code") was originally derived from a
* code base owned by Silicon Graphics, Inc. ("SGI")
*
* LICENSE: SGI grants the user ("Licensee") permission to reproduce,
* distribute, and create derivative works from this Source Code,
* provided that: (1) the user reproduces this entire notice within
* both source and binary format redistributions and any accompanying
* materials such as documentation in printed or electronic format;
* (2) the Source Code is not to be used, or ported or modified for
* use, except in conjunction with OpenGL Performer; and (3) the
* names of Silicon Graphics, Inc. and SGI may not be used in any
* advertising or publicity relating to the Source Code without the
* prior written permission of SGI. No further license or permission
* may be inferred or deemed or construed to exist with regard to the
* Source Code or the code base of which it forms a part. All rights
* not expressly granted are reserved.
*
* This Source Code is provided to Licensee AS IS, without any
* warranty of any kind, either express, implied, or statutory,
* including, but not limited to, any warranty that the Source Code
* will conform to specifications, any implied warranties of
* merchantability, fitness for a particular purpose, and freedom
* from infringement, and any warranty that the documentation will
* conform to the program, or any warranty that the Source Code will
* be error free.
*
* IN NO EVENT WILL SGI BE LIABLE FOR ANY DAMAGES, INCLUDING, BUT NOT
* LIMITED TO DIRECT, INDIRECT, SPECIAL OR CONSEQUENTIAL DAMAGES,
* ARISING OUT OF, RESULTING FROM, OR IN ANY WAY CONNECTED WITH THE
* SOURCE CODE, WHETHER OR NOT BASED UPON WARRANTY, CONTRACT, TORT OR
* OTHERWISE, WHETHER OR NOT INJURY WAS SUSTAINED BY PERSONS OR
* PROPERTY OR OTHERWISE, AND WHETHER OR NOT LOSS WAS SUSTAINED FROM,
* OR AROSE OUT OF USE OR RESULTS FROM USE OF, OR LACK OF ABILITY TO
* USE, THE SOURCE CODE.
*
* Contact information: Silicon Graphics, Inc.,
* 1600 Amphitheatre Pkwy, Mountain View, CA 94043,
* or: http://www.sgi.com
*/
//
// structure that resides in shared memory so that the
// application, cull, and draw processes can access it.
#include <Performer/pr/pfLinMath.h>
#include <Performer/pr/pfTexture.h>
#include <Performer/pf/pfPipeWindow.h>
#include <Performer/pr/pfClipTexture.h>
#include <Performer/pf/pfMPClipTexture.h>
#include <Performer/pf/pfGroup.h>
#include <Performer/pr/pfMaterial.h>
#include <Performer/pr/pfGeoState.h>
#include <Performer/pf/pfNode.h>
#include <Performer/pf/pfPipe.h>
#include <Performer/pf/pfChannel.h>
#include <Performer/pf/pfSCS.h>
#include <Performer/pf/pfDCS.h>
#include <Performer/pf/pfGeode.h>
#include <Performer/pr/pfLight.h>
#include <Performer/pf/pfGroup.h>
#include <Performer/pf/pfLightSource.h>
#include <Performer/pr/pfFlux.h>
#include <Performer/pr/pfGeoSet.h>
#include <Performer/pr/pfGeoState.h>
#include <Performer/pr/pfFog.h>
#define WIN_X 960
#define WIN_Y 640
typedef struct
{
pfPipeWindow *pw[4];
pfPipe *p[4];
int exitFlag;
int inWindow, reset;
float mouseX, mouseY;
int winSizeX, winSizeY;
int mouseButtons;
int halt;
int view_mode;
pfCoord view, viewOrig;
int drawStats;
int sampleStats;
int XInputInited;
int elevels;
int offset;
pfScene *scene;
pfList *texlist;
pfClipTexture *clptex;
pfMPClipTexture *mpcliptex;
} SharedData;
#ifndef MAIN_MODULE
extern SharedData *Shared;
#endif