/*
* Copyright 1995, Silicon Graphics, Inc.
* ALL RIGHTS RESERVED
*
* This source code ("Source Code") was originally derived from a
* code base owned by Silicon Graphics, Inc. ("SGI")
*
* LICENSE: SGI grants the user ("Licensee") permission to reproduce,
* distribute, and create derivative works from this Source Code,
* provided that: (1) the user reproduces this entire notice within
* both source and binary format redistributions and any accompanying
* materials such as documentation in printed or electronic format;
* (2) the Source Code is not to be used, or ported or modified for
* use, except in conjunction with OpenGL Performer; and (3) the
* names of Silicon Graphics, Inc. and SGI may not be used in any
* advertising or publicity relating to the Source Code without the
* prior written permission of SGI. No further license or permission
* may be inferred or deemed or construed to exist with regard to the
* Source Code or the code base of which it forms a part. All rights
* not expressly granted are reserved.
*
* This Source Code is provided to Licensee AS IS, without any
* warranty of any kind, either express, implied, or statutory,
* including, but not limited to, any warranty that the Source Code
* will conform to specifications, any implied warranties of
* merchantability, fitness for a particular purpose, and freedom
* from infringement, and any warranty that the documentation will
* conform to the program, or any warranty that the Source Code will
* be error free.
*
* IN NO EVENT WILL SGI BE LIABLE FOR ANY DAMAGES, INCLUDING, BUT NOT
* LIMITED TO DIRECT, INDIRECT, SPECIAL OR CONSEQUENTIAL DAMAGES,
* ARISING OUT OF, RESULTING FROM, OR IN ANY WAY CONNECTED WITH THE
* SOURCE CODE, WHETHER OR NOT BASED UPON WARRANTY, CONTRACT, TORT OR
* OTHERWISE, WHETHER OR NOT INJURY WAS SUSTAINED BY PERSONS OR
* PROPERTY OR OTHERWISE, AND WHETHER OR NOT LOSS WAS SUSTAINED FROM,
* OR AROSE OUT OF USE OR RESULTS FROM USE OF, OR LACK OF ABILITY TO
* USE, THE SOURCE CODE.
*
* Contact information: Silicon Graphics, Inc.,
* 1600 Amphitheatre Pkwy, Mountain View, CA 94043,
* or: http://www.sgi.com
*
** This program, icache, is a demo/test program for displaying a single image
** cache. It expects a image cache configuration file as an argument. For more
** information on image cache configuration files, see pfdLoadImageCache(3).
**
** The performer release has sample image cache data you can run under
** data/clipdata. The usual convention for naming image cache configuration
** files is nameofdata.ic You should check the files for environment variable
** names. They may need to be set in order for the image cache config file
** to point to the data.
**
** icache shows an oblique view of the data on a square polygon, then
** appears to roam the data from one corner of the texture to the other by
** translating the texture coordinates using the texture matrix.
**
** This test is a good way to test image cache configuration files for each
** level of a clip texture before trying to run with the entire clip texture.
*/
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include <strings.h>
#include <Performer/pfdu.h>
#include <Performer/pr.h>
#include <X11/keysym.h>
#include <sys/unistd.h>
#include <sys/types.h>
#include <sys/uio.h>
#include <fcntl.h>
#define FILENAME_ARG 1
#define MAXLOADSIZE_ARG 2
#define ZMIN -.1
#define ZMAX .1
#define XMIN -.1
#define XMAX .1
#define YMIN -.1
#define YMAX .1
#define MAX_WINS 3
int winpos[3][2] = {{0, 0},
{280, 0},
{552, 0}};
pfImageCache *icache[MAX_WINS];
char *icfname; /* image cache file name */
pfTexture *tex; /* texture */
pfWindow *win[MAX_WINS];
static void
do_events(Display *dsp, int *timing, int *move)
{
static uint DTRMode = 0;
while (XPending(dsp))
{
int i;
XEvent event;
XNextEvent(dsp, &event);
switch (event.type)
{
case KeyPress:
{
char buf[100];
int rv;
KeySym ks;
rv = XLookupString(&event.xkey, buf, sizeof(buf), &ks, 0);
switch(ks)
{
case XK_Escape:
exit(0);
break;
case XK_g:
case XK_G:
if(*move) /* toggle movement */
{
*move = 0;
pfNotify(PFNFY_INFO, PFNFY_PRINT, "Stop Moving");
}
else
{
*move = 1;
pfNotify(PFNFY_INFO, PFNFY_PRINT, "Start Moving");
}
break;
case XK_t:
case XK_T:
if(DTRMode & PF_DTR_TEXLOAD)
{
DTRMode &= ~PF_DTR_TEXLOAD;
pfNotify(PFNFY_INFO, PFNFY_PRINT,
"Texture Download Load Control Disabled");
}
else
{
DTRMode |= PF_DTR_TEXLOAD;
pfNotify(PFNFY_INFO, PFNFY_PRINT,
"Texture Download Load Control Enabled");
}
pfImageCacheDTRMode(icache[0], DTRMode);
break;
case XK_m:
case XK_M:
if(DTRMode & PF_DTR_MEMLOAD)
{
DTRMode &= ~PF_DTR_MEMLOAD;
pfNotify(PFNFY_INFO, PFNFY_PRINT,
"Memory Download Load Control Disabled");
}
else
{
DTRMode |= PF_DTR_MEMLOAD;
pfNotify(PFNFY_INFO, PFNFY_PRINT,
"Memory Download Load Control Enabled");
}
pfImageCacheDTRMode(icache[0], DTRMode);
break;
case XK_r:
case XK_R:
/* toggle read queue sorting bit */
if(DTRMode & PF_DTR_READSORT)
{
DTRMode &= ~PF_DTR_READSORT;
pfNotify(PFNFY_INFO, PFNFY_PRINT,
"Read Queue Sorting Disabled");
}
else
{
DTRMode |= PF_DTR_READSORT;
pfNotify(PFNFY_INFO, PFNFY_PRINT,
"Read Queue Sorting Enabled");
}
pfImageCacheDTRMode(icache[0], DTRMode);
break;
case XK_s:
case XK_S: /* toggle performance statistics */
*timing = !(*timing);
if(*timing)
pfNotify(PFNFY_INFO, PFNFY_PRINT,
"Performance Timing Enabled");
else
pfNotify(PFNFY_INFO, PFNFY_PRINT,
"Performance Timing Disabled");
break;
case XK_d:
case XK_D: /* delete cliptexture */
if(icache)
{
int i;
pfNotify(PFNFY_INFO, PFNFY_PRINT,
"Deleting Clip Texture");
pfDelete(icache[0]);
for(i = 0; i < MAX_WINS; i++)
{
icache[i] = 0;
pfSelectWin(win[i]);
pfDisable(PFEN_TEXTURE);
}
pfDelete(tex);
tex = 0;
}
break;
case XK_l:
case XK_L: /* load cliptexture */
if(!icache[0])
{
int texRegSizeS, texRegSizeT, texRegSizeR;
int i;
pfNotify(PFNFY_INFO, PFNFY_PRINT,
"Loading Clip Texture");
/* master image cache works on window 0 */
tex = pfNewTex(NULL);
pfTexFilter(tex, PFTEX_MINFILTER, PFTEX_BILINEAR);
pfSelectWin(win[0]);
icache[0] = pfdLoadImageCache(icfname, tex, 0);
pfEnable(PFEN_TEXTURE);
pfGetImageCacheTexRegionSize(icache[0],
&texRegSizeS,
&texRegSizeT,
&texRegSizeR);
for(i = 1; i < MAX_WINS; i++)
{
pfSelectWin(win[i]);
icache[i] = pfNewImageCache(pfGetArena(NULL));
pfImageCacheTex(icache[i], tex, 0,
PFTLOAD_DEST_TEXTURE);
pfImageCacheTexRegionSize(icache[i],
texRegSizeS,
texRegSizeT,
texRegSizeR);
pfImageCacheMaster(icache[i], icache[0]);
pfEnable(PFEN_TEXTURE);
}
}
break;
}/* key switch */
}
}/* dev switch */
} /* while events */
}
/* XXX TODO: should be made multiprocess */
int main(int argc, char **argv)
{
pfImageTile *itile;
pfTexEnv *tev;
pfFrustum *frust;
pfLight *light;
pfLightModel *lm;
pfGeoSet *geom;
pfMaterial *mat;
pfDispList *draw_quad, *increment_position;
int is5551,LSIZE;
float sign;
int i;
int ldS = 128, ldT = 128, srcS = 0, srcT = 0, dstS = 0, dstT =0;
int quit = 0;
int maxLoadSize;
int icSizeS, icSizeT;
int memRegOrgS, memRegOrgT;
int memRegSizeS, memRegSizeT;
int tileSizeS, tileSizeT;
int texRegSizeS, texRegSizeT, texRegSizeR;
int texRegOrgS, texRegOrgT;
int texSizeS, texSizeT, texSizeR;
int dummyarg; /* used to ignore arguments */
char *loadsize;
pfVec3 *coords; /* geometry attributes for quad */
pfVec3 *norms;
pfVec2 *tcoords;
char winname[128];
int move = 1;
float remaining, msecs = 16.f;
int timing = FALSE;
double time = 0.;
Display *dsp;
Window xwin;
int ncomps;
uint *img;
if(argc == 1) {
fprintf(stderr, "Usage: %s icache_config_file [maxloadsize]\n",
argv[0]);
return -1;
}
icfname = strdup(argv[FILENAME_ARG]);
if (argc > MAXLOADSIZE_ARG)
maxLoadSize = atoi(argv[MAXLOADSIZE_ARG]);
else
maxLoadSize = 32;
pfNotifyLevel(PFNFY_INFO);
pfInit();
pfInitArenas();
pfInitState(NULL);
pfInitClock(0.0);
frust = pfNewFrust(NULL);
pfMakeSimpleFrust(frust, 45.0f);
pfFrustNearFar(frust, .1f, 100.0f);
/* Setup Texture Environment */
tex = pfNewTex(NULL);
pfTexFilter(tex, PFTEX_MINFILTER, PFTEX_BILINEAR);
tev = pfNewTEnv(NULL);
for(i = 0; i < MAX_WINS; i++) {
win[i]=pfNewWin(NULL);
pfWinOriginSize(win[i], winpos[i][0], winpos[i][1], 256, 256);
sprintf(winname, "Multi-window icache: %d", i);
pfWinName(win[i], winname);
pfWinType(win[i], PFWIN_TYPE_X);
pfOpenWin(win[i]);
pfApplyFrust(frust);
pfApplyTEnv(tev);
pfEnable(PFEN_TEXTURE);
pfAntialias(PFAA_ON);
pfCullFace(PFCF_OFF);
pfTranslate(0.0,-1.6,-4.0);
}
pfDelete(frust);
dsp = pfGetCurWSConnection();
xwin = pfGetWinWSWindow(win[0]);
XSelectInput(dsp, xwin, KeyPressMask);
pfFilePath(".:/usr/share/Performer/data:/usr/demos/data/textures");
geom = pfNewGSet(NULL);
coords = (pfVec3 *)pfMalloc(sizeof(pfVec3) * 3 * 4, pfGetArena(NULL));
norms = (pfVec3 *)pfMalloc(sizeof(pfVec3) * 3 * 1, pfGetArena(NULL));
tcoords = (pfVec2 *)pfMalloc(sizeof(pfVec3) * 2 * 4, pfGetArena(NULL));
pfSetVec3(coords[0], XMIN, YMAX, ZMAX);
pfSetVec3(coords[1], XMAX, YMAX, ZMAX);
pfSetVec3(coords[2], XMAX, YMAX, ZMIN);
pfSetVec3(coords[3], XMIN, YMAX, ZMIN);
pfSetVec3(norms[0], 0., 1., 0.);
pfSetVec2(tcoords[0], 0., 0.);
pfSetVec2(tcoords[1], 1., 0.);
pfSetVec2(tcoords[2], 1., 1.);
pfSetVec2(tcoords[3], 0., 1.);
pfGSetAttr(geom, PFGS_COORD3, PFGS_PER_VERTEX, coords, NULL);
pfGSetAttr(geom, PFGS_TEXCOORD2, PFGS_PER_VERTEX, tcoords, NULL);
pfGSetAttr(geom, PFGS_NORMAL3, PFGS_PER_PRIM, norms, NULL);
pfGSetPrimType(geom, PFGS_QUADS);
pfGSetNumPrims(geom, 1);
draw_quad = pfNewDList(PFDL_FLAT, 0, NULL);
increment_position = pfNewDList(PFDL_FLAT, 0, NULL);
/* create display list to draw a quad */
pfOpenDList(draw_quad);
pfPushMatrix();
pfScale(40.0,10.0,100.0); /* scale quad to reasonable size */
pfDrawGSet(geom);
pfPopMatrix();
pfCloseDList();
sign = 1;
LSIZE = 32; /* default load size */
loadsize = getenv("LOADSIZE"); /* environment variable overrides default */
if(loadsize) /* if LOADSIZE is defined, use it */
LSIZE = atoi(loadsize);
if (LSIZE < 8) /* clamp LOADSIZE to 8 or greater */
LSIZE = 8;
/* master image cache works on window 0 */
pfSelectWin(win[0]);
/* load into texture tex, level 0 */
icache[0] = pfdLoadImageCache(icfname, tex, 0);
if(!icache[0]) {
fprintf(stderr,
"%s Loading ImageCache failed. Please check config file\n",
argv[0]);
return -1;
}
/* SETUP IMAGE ROAM */
pfGetImageCacheTexRegionSize(icache[0],
&texRegSizeS, &texRegSizeT, &texRegSizeR);
for(i = 1; i < MAX_WINS; i++)
{
icache[i] = pfNewImageCache(pfGetArena(NULL));
pfImageCacheTex(icache[i], tex, 0, PFTLOAD_DEST_TEXTURE);
pfImageCacheTexRegionSize(icache[i],
texRegSizeS, texRegSizeT, texRegSizeR);
pfImageCacheMaster(icache[i], icache[0]);
}
pfGetImageCacheImageSize(icache[0], &icSizeS, &icSizeT, NULL);
pfGetImageTileSize(pfGetImageCacheProtoTile(icache[0]),
&tileSizeS, &tileSizeT, NULL);
pfGetImageCacheMemRegionSize(icache[0],
&memRegSizeS, &memRegSizeT, NULL);
pfGetTexImage(tex, &img, &ncomps, &texSizeS, &texSizeT, &texSizeR);
texRegOrgS = icSizeS/2 - texRegSizeS/2;
texRegOrgT = 0;
while(!quit)
{
int offS, offT, offR;
pfMatrix tmat;
static pfVec4 clr = {0.1f, 0.0f, 0.4f, 1.0f};
/* Clear and swap each window */
for(i = 0; i < MAX_WINS; i++) {
pfSelectWin(win[i]);
pfClear(PFCL_COLOR | PFCL_DEPTH, clr);
pfPushMatrix();
pfRotate(PF_X, 10.0);
pfDrawDList(draw_quad);
pfPopMatrix();
pfSwapWinBuffers(win[i]);
}
{
static int signS = 1;
static int signT = 1;
texRegOrgS += LSIZE * signS * move;
texRegOrgT += LSIZE * signT * move;
if (texRegOrgS >= icSizeS - texRegSizeS - 2 * LSIZE )
signS = -1;
if (texRegOrgS <= 0)
signS = 1;
if (texRegOrgT >= icSizeT - texRegSizeT - 2 * LSIZE)
signT = -1;
if (texRegOrgT <= 0)
{
if(timing && signT == -1)
{
double end;
end = (float)pfGetTime();
fprintf(stderr,
"elapsed time: %.3f seconds\n",
(float)(end - time));
do_events(dsp, &timing, &move);
time = pfGetTime();
}
signT = 1;
}
}
/* Keep image cache center close to valid region center */
memRegOrgS = PF_MAX2((int)
((texRegOrgS + texRegSizeS/2)/
(float)tileSizeS - (float)memRegSizeS/2.0),
0);
memRegOrgT = PF_MAX2((int)
((texRegOrgT + texRegSizeT/2)/
(float)tileSizeT - (float)memRegSizeT/2.0),
0);
memRegOrgS = PF_MIN2(memRegOrgS, icSizeS/tileSizeS - memRegSizeS);
memRegOrgT = PF_MIN2(memRegOrgT, icSizeT/tileSizeT - memRegSizeT);
if(icache[0])
for(i = 0; i < MAX_WINS; i++)
{
/* SET NEW CACHE TILE ORIGIN (based on valid region origin) */
pfImageCacheMemRegionOrg(icache[i], memRegOrgS , memRegOrgT, 0);
/* Set NEW Cache Valid Region Origin (incremental change) */
/* translate origin for each window by window size */
pfImageCacheTexRegionOrg(icache[i],
texRegOrgS + 128 * i, texRegOrgT, 0);
/* Apply IMAGE CACHE - start new disk reads, generate texloads,
** apply them.
*/
pfSelectWin(win[i]);
pfApplyImageCache(icache[i]);
/* Get torroidal offset and use it to set the texture matrix */
pfApplyTex(tex);
pfGetImageCacheTexRegionOffset(icache[i], &offS, &offT, &offR);
/* Update texture coordinates to match image cache loads */
glMatrixMode(GL_TEXTURE);
pfMakeTransMat(tmat,
offS/(float)texSizeS,
offT/(float)texSizeT,
offR/(float)texSizeR);
pfLoadMatrix(tmat);
glMatrixMode(GL_MODELVIEW);
}
do_events(dsp, &timing, &move);
}
exit(0);
}