//
// Copyright 1995, Silicon Graphics, Inc.
// ALL RIGHTS RESERVED
//
// This source code ("Source Code") was originally derived from a
// code base owned by Silicon Graphics, Inc. ("SGI")
//
// LICENSE: SGI grants the user ("Licensee") permission to reproduce,
// distribute, and create derivative works from this Source Code,
// provided that: (1) the user reproduces this entire notice within
// both source and binary format redistributions and any accompanying
// materials such as documentation in printed or electronic format;
// (2) the Source Code is not to be used, or ported or modified for
// use, except in conjunction with OpenGL Performer; and (3) the
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// may be inferred or deemed or construed to exist with regard to the
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//
//
// fogC.C: Performer program to demonstrate use of fog.
// Based on simple.c
//
// $Revision: 1.1 $
// $Date: 2000/11/21 21:39:38 $
//
#include <stdlib.h>
#include <Performer/pf/pfChannel.h>
#include <Performer/pf/pfLightSource.h>
#include <Performer/pf/pfNode.h>
#include <Performer/pf/pfScene.h>
#include <Performer/pf/pfEarthSky.h>
#include <Performer/pr/pfFog.h>
#include <Performer/pr/pfLinMath.h>
#include <Performer/pfdu.h>
static void OpenPipeWin (pfPipeWindow *pw);
static void DrawChannel (pfChannel *chan, void *data);
pfSphere *bsphere;
//
// Usage() -- print usage advice and exit. This
// procedure is executed in the application process.
//
static void
Usage (void)
{
pfNotify(PFNFY_FATAL, PFNFY_USAGE, "Usage: fog file.ext ...\n");
exit(1);
}
int
main (int argc, char *argv[])
{
float t = 0.0f;
if (argc < 2)
Usage();
// Initialize Performer
pfInit();
// Use default multiprocessing mode based on number of
// processors.
//
pfMultiprocess( PFMP_DEFAULT );
bsphere = (pfSphere*) pfMalloc (sizeof(pfSphere), pfGetSharedArena());
// Load all loader DSO's before pfConfig() forks
pfdInitConverter(argv[1]);
// Configure multiprocessing mode and start parallel
// processes.
//
pfConfig();
// Append standard data directories to PFPATH
pfFilePath(".:/usr/share/Performer/data");
// Read a single file, of any known type
pfNode *root = pfdLoadFile(argv[1]);
if (root == NULL)
{
pfExit();
exit(-1);
}
// Attach loaded file to a new pfScene
pfScene *scene = new pfScene;
scene->addChild(root);
// determine extent of scene's geometry
scene->getBound(bsphere);
// Create a pfLightSource and attach it to scene
scene->addChild(new pfLightSource);
// Configure and open GL window
pfPipe *p = pfGetPipe(0);
pfPipeWindow *pw = new pfPipeWindow(p);
pw->setName(argv[0]);
pw->setOriginSize(0,0,500,500);
pw->setConfigFunc(OpenPipeWin);
pw->config();
// Create and configure a pfChannel.
pfChannel *chan = new pfChannel(p);
chan->setScene(scene);
chan->setNearFar(1.0f, 10.0f * bsphere->radius);
chan->setFOV(45.0f, 0.0f);
chan->setTravFunc(PFTRAV_DRAW,DrawChannel);
pfEarthSky *esky = new pfEarthSky;
esky->setMode(PFES_BUFFER_CLEAR, PFES_SKY_GRND);
esky->setAttr(PFES_GRND_HT, -1.0f * bsphere->radius);
esky->setColor(PFES_GRND_FAR, 0.3f, 0.1f, 0.0f, 1.0f);
esky->setColor(PFES_GRND_NEAR, 0.5f, 0.3f, 0.1f, 1.0f);
chan->setESky(esky);
// Simulate for twenty seconds.
while (t < 20.0f)
{
float s, c;
pfCoord view;
// Go to sleep until next frame time.
pfSync();
// Compute new view position.
t = pfGetTime();
pfSinCos(45.0f*t, &s, &c);
view.hpr.set(45.0f*t, -10.0f, 0);
view.xyz.set(2.0f * bsphere->radius * s,
-2.0f * bsphere->radius *c,
0.5f * bsphere->radius);
chan->setView(view.xyz, view.hpr);
// Initiate cull/draw for this frame.
pfFrame();
}
// Terminate parallel processes and exit.
pfExit();
return 0;
}
//
// OpenPipeWin() -- create a GL window: set up the
// window system, OpenGL, and OpenGL Performer. This
// procedure is executed in the draw process (when
// there is a separate draw process).
//
static void
OpenPipeWin (pfPipeWindow *pw)
{
// Open graphics window.
pw->open();
pfFog *fog = new pfFog;
fog->setFogType(PFFOG_VTX_LIN);
fog->setColor(1.0f, 1.0f, 1.0f);
pfNotify(PFNFY_NOTICE, PFNFY_PRINT, "Radius: %f", bsphere->radius);
fog->setRange(1.0f * bsphere->radius, 4.0f * bsphere->radius);
fog->apply();
pfEnable (PFEN_FOG);
pfOverride(PFSTATE_FOG | PFSTATE_ENFOG, PF_ON);
}
// Draw process callback
static void DrawChannel (pfChannel *chan, void *)
{
chan->clear();
pfDraw();
}